RS-16615Modded server
Testcontainers Rust Server
Offline 192.240.254.67:28015 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on Testcontainers Rust Server?
Currently, Testcontainers Rust Server is offline; the last sighting was 13 days 4 hours ago.
How is Testcontainers Rust Server ranked?
Ranked #16,615 on seven-day player hours, Testcontainers Rust Server is in the top 70% of all ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry Testcontainers Rust Server?
These Top Rust Servers lists count Testcontainers Rust Server among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on Testcontainers Rust Server?
gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): Player slots: 10; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs165217 (Build): Game build: 165217; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; ^y (Carbon): Carbon is the plugin framework in use are the tags Testcontainers Rust Server publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
Which map is running on Testcontainers Rust Server?
A procedural map, created by the game, is in use on Testcontainers Rust Server.
What does Testcontainers Rust Server run for rules and settings?
The name Testcontainers Rust Server does not state a gather rate. Up to 8 players per group, as the game defaults. You play survival, standard survival: gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Carbon plugins are loaded. VAC, Valve's anti-cheat, is enabled.
About the server
What version is Testcontainers Rust Server running?
Testcontainers Rust Server uses Rust network protocol 2633 and build 165217 with Linux as its system. The protocol must match for you to join; Steam will update your game.
Where can Testcontainers Rust Server be found?
There is no region published by Testcontainers Rust Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 192.240.254.67:28015.
What is the uptime of Testcontainers Rust Server?
Testcontainers Rust Server is offline now; the last time it was seen was 13 days 4 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 1 October 2026.
Wipe cycle
How often does Testcontainers Rust Server wipe?
Not enough wipe data exists yet to identify the rhythm of Testcontainers Rust Server. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 13 days 4 hours ago.
Connection
How can I connect to Testcontainers Rust Server?
To connect, start Rust, hit F1, and enter client.connect 192.240.254.67:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.