Top Rust ServersObservatory · live
Live Servers11,507 Players41,448 Populated3,264 Fresh wipes · 3h125 Scanevery 5 min

RS-15725Modded server

We Love Rust | PvE |

Online 192.34.101.99:50000 checked 9m ago

moddedoxide
Connect
Players now
0/ 100
0% full
7-day average
0
peak 1
Rank
#15,725
top 71%
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeak
00.250.50.75110:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

010020030040010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 21 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 00:16 UTC12d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How populated is We Love Rust | PvE |?

We Love Rust | PvE | is showing 0 players on 100 slots right now. Over seven days it averaged 0, and the highest point was 1. The busiest point in the last 48 hours was 12:00 UTC, when it averaged 0 players.

What is the ranking of We Love Rust | PvE |?

The last seven days of player hours place We Love Rust | PvE | at #15,725, in the top 71% of ranked servers.

Tags, lists, and filters

Where does We Love Rust | PvE | appear among the Top Rust Servers lists and filters?

These Top Rust Servers lists include We Love Rust | PvE |: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on We Love Rust | PvE |?

Published by We Love Rust | PvE | for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp100 (Max players): Player slots: 100; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Settings and map

Which map is running on We Love Rust | PvE |?

We Love Rust | PvE | runs a procedural map of size 3,500 with seed 379859120, generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.

What does We Love Rust | PvE | run for rules and settings?

You will not find a gather rate in the name We Love Rust | PvE |. Groups use the default maximum of 8 players. survival is the game mode, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.

Server info

What is the Rust version on We Love Rust | PvE |?

Rust network protocol 2634 and build 167781 is what We Love Rust | PvE | runs, on Linux. Your game needs the same protocol to connect; Steam takes care of updating it.

How well does We Love Rust | PvE | perform?

The last 48 hours saw it average 207 server fps, never going under 100. Its entity count reached 71,059, including buildings, deployables and all other objects. Memory usage peaked at 2,528 MB. Players feel lag when fps drops and entities increase.

What is the server location for We Love Rust | PvE |?

A region is not published by We Love Rust | PvE |. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 192.34.101.99:50000.

Is We Love Rust | PvE | currently online?

Right now, We Love Rust | PvE | is up and running. Based on the uptime it reports, the last restart was roughly 8 hours ago. Across the last 7 full days, it was online for 145 of 168 hours, or 86%. Its first appearance in Top Rust Servers was on 13 September 2026.

Wipe schedule

What can you expect on wipe day on We Love Rust | PvE |?

Across recent wipes, the busiest times averaged 1 players. The peak of the latest wipe came 21 hours after it began.

On what schedule does We Love Rust | PvE | wipe?

Not enough wipe data exists yet to identify the rhythm of We Love Rust | PvE |. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 12 days 9 hours ago.

Joining the server

What are the steps to join We Love Rust | PvE |?

To connect, start Rust, hit F1, and enter client.connect 192.34.101.99:50000. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in. You can find its website at https://discord.com/invite/5WcNFbPA.

Spectrum

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp100
Max players Player slots: 100.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167781
Build Game build: 167781.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded This server is marked Modded, meaning plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.