Top Rust ServersObservatory · live
Live Servers11,699 Players71,686 Populated3,944 Fresh wipes · 3h171 Scanevery 5 min

RS-15901Modded server

zombie land 2x no offline

Offline 192.99.75.110:24386 checked 3d ago

2x moddedoxide
Connect
Players now
0/ 20
0% full
7-day average
0
peak –
Rank
#15,901
top 72%
Last wipe
13d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep2 Oct5 Oct8 Oct11 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 16:24 UTC13d ago 3 – running 0
Wed 30 Sep, 18:38 UTC14d ago 3 – 0.9 days 2
Tue 29 Sep, 22:40 UTC14d ago 3 – 0.8 days 1
Tue 29 Sep, 06:13 UTC15d ago 2 – 0.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

What is the typical player count on zombie land 2x no offline?

Currently, zombie land 2x no offline is offline; the last sighting was 3 days 3 hours ago. The average over the last seven days comes to 0 players.

What is the ranking of zombie land 2x no offline?

The last seven days of player hours place zombie land 2x no offline at #15,901, in the top 72% of ranked servers.

Tags, lists, and filters

Where does zombie land 2x no offline appear among the Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find zombie land 2x no offline: Rust servers with 2x gather rate, Top modded Rust servers and Rust zombie servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

How should you read the tags on zombie land 2x no offline?

gmrust (Game mode): Survival follows the standard Rust ruleset; mp20 (Max players): There are 20 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166652 (Build): Running game build 166652; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game are the tags zombie land 2x no offline publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Settings and map

Which map is running on zombie land 2x no offline?

A procedural map of size 3,500 with seed 1234567, created by the game, is in use on zombie land 2x no offline. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

What does zombie land 2x no offline run for rules and settings?

Gather rates on zombie land 2x no offline are 2x, according to its own title. Groups use the default maximum of 8 players. survival is the game mode, standard survival: gathering, building and raiding. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. The server runs with VAC on.

Server details

What version is zombie land 2x no offline running?

Rust network protocol 2634 and build 166652 is what zombie land 2x no offline runs, on Linux. Joining requires matching protocols, and Steam updates your game automatically.

Where can zombie land 2x no offline be found?

No region is published by zombie land 2x no offline. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 192.99.75.110:24386.

What is the uptime of zombie land 2x no offline?

The server zombie land 2x no offline is down at the moment, with its last appearance 3 days 3 hours ago. It spent 113 of the last 168 hours online across 7 days, giving 67% uptime. It was first observed by Top Rust Servers on 29 September 2026.

Wipe schedule

What happens on wipe day on zombie land 2x no offline?

The average busiest count over recent wipes is 3 players. The peak of the latest wipe came 1 hours after it began.

How often does zombie land 2x no offline wipe?

There is no way to predict the next wipe on zombie land 2x no offline, as its wipes occur at irregular intervals. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 13 days ago.

Connection

What is the process to join zombie land 2x no offline?

To connect manually, open the console with F1 and type client.connect 192.99.75.110:24386. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp20
Max players There are 20 slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs166652
Build Running game build 166652.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code Region code not set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded It appears in Modded, as plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.