RS-11242Modded server
BuildLab
Offline 193.141.60.250:47831 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 16:57 UTC12d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on BuildLab?
Currently, BuildLab is offline; the last sighting was 6 days 16 hours ago. Its seven-day average is 1 players, with a peak of 1.
What is the ranking of BuildLab?
Ranked #11,242 on seven-day player hours, BuildLab is in the top 51% of all ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry BuildLab?
These Top Rust Servers lists count BuildLab among their servers: Top modded Rust servers and Best Rust build servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on BuildLab?
The game's server browser reads the tags that BuildLab publishes: gmrust (Game mode): Standard survival, as in Rust; mp4 (Max players): It has 4 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166586 (Build): Game build: 166586; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
What map is used on BuildLab?
A procedural map, created by the game, is in use on BuildLab.
Which settings and rules apply on BuildLab?
You will not find a gather rate in the name BuildLab. Groups use the default maximum of 8 players. survival is the game mode, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Server details
What Rust version is BuildLab on?
BuildLab uses Rust network protocol 2634 and build 166586 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.
What is the server location for BuildLab?
No region is published by BuildLab. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 193.141.60.250:47831.
Is BuildLab currently online?
Currently offline is BuildLab, last seen 6 days 16 hours ago. Across the last 7 full days, it was online for 3 of 168 hours, or 2%. It was first observed by Top Rust Servers on 27 September 2026.
Wipe cycle
What happens on wipe day on BuildLab?
The average busiest count over recent wipes is 1 players. The latest wipe saw its highest player count 1 hours in.
How often does BuildLab wipe?
Too few wipes are recorded for BuildLab to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 12 days 13 hours ago.
How to join
What is the process to join BuildLab?
To connect manually, open the console with F1 and type client.connect 193.141.60.250:47831. Or click Launch Rust on this page to open Rust through Steam and connect directly.