RS-14550Modded server
myserver
Offline 193.27.19.2:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on myserver?
myserver is offline at this moment; the last signal was 16 days 7 hours ago.
Where does myserver sit in the rankings?
On player hours across seven days, myserver is #14,550, inside the top 61% of all ranked servers.
Tags and filters
Where does myserver appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include myserver: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on myserver?
The game's server browser reads the tags that myserver publishes: gmrust (Game mode): Standard survival, as in Rust; mp1 (Max players): It has 1 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs165217 (Build): Running game build 165217; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
What map is used on myserver?
myserver uses a procedural map, which the game generates.
What does myserver run for rules and settings?
You will not find a gather rate in the name myserver. Up to 8 players per group, as the game defaults. It runs survival, standard survival: gathering, building and raiding. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. The server runs with VAC off.
Server details
What Rust version is myserver on?
myserver uses Rust network protocol 2633 and build 165217 with Windows as its system. The protocol must match for you to join; Steam will update your game.
What is the server location for myserver?
There is no region published by myserver. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 193.27.19.2:28015.
How reliable is myserver?
myserver is offline now; the last time it was seen was 16 days 7 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 27 September 2026.
Wipe details
When does myserver wipe?
Too few wipes are recorded for myserver to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 16 days 12 hours ago.
Joining the server
What are the steps to join myserver?
To connect, start Rust, hit F1, and enter client.connect 193.27.19.2:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.