RS-15977Modded server
[U.S]OzziGaming 10x | Bi-Weekly |
Online 193.31.31.104:28035 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 14:23 UTC8d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on [U.S]OzziGaming 10x | Bi-Weekly |?
On 100 slots, [U.S]OzziGaming 10x | Bi-Weekly | has 0 players at this moment. The average over the last seven days comes to 0 players.
How is [U.S]OzziGaming 10x | Bi-Weekly | ranked?
On player hours across seven days, [U.S]OzziGaming 10x | Bi-Weekly | is #15,977, inside the top 71% of all ranked servers.
Tags, lists, and filters
Where does [U.S]OzziGaming 10x | Bi-Weekly | appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find [U.S]OzziGaming 10x | Bi-Weekly |: Best 10x Rust servers and Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x.
What is the meaning of the tags on [U.S]OzziGaming 10x | Bi-Weekly |?
Published by [U.S]OzziGaming 10x | Bi-Weekly | for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp100 (Max players): Player slots: 100; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
What is the map on [U.S]OzziGaming 10x | Bi-Weekly |?
The map on [U.S]OzziGaming 10x | Bi-Weekly | is procedural, size 5,000, seed 3225711, and generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.
What settings and rules does [U.S]OzziGaming 10x | Bi-Weekly | use?
Gather rates on [U.S]OzziGaming 10x | Bi-Weekly | are 10x, according to its own title. Groups use the default maximum of 8 players. survival is the game mode, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.
Server details
What is the Rust version on [U.S]OzziGaming 10x | Bi-Weekly |?
[U.S]OzziGaming 10x | Bi-Weekly | uses Rust network protocol 2634 and build 166652 with Linux as its system. Joining requires matching protocols, and Steam updates your game automatically.
How well does [U.S]OzziGaming 10x | Bi-Weekly | perform?
Over the last two days, it ran at an average of 63 server fps, minimum 40. The maximum entities it carried was 144,548, covering buildings, deployables and the rest. Its memory use reached 7,650 MB at most. What players experience as lag comes from low fps and a rising entity count.
Where can [U.S]OzziGaming 10x | Bi-Weekly | be found?
No region is published by [U.S]OzziGaming 10x | Bi-Weekly |. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 193.31.31.104:28035 is its address.
How reliable is [U.S]OzziGaming 10x | Bi-Weekly |?
Right now, [U.S]OzziGaming 10x | Bi-Weekly | is up and running. Going by its reported uptime, it restarted about 8 days 5 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. The first time Top Rust Servers saw it was on 5 October 2026.
Wipe cycle
What can you expect on wipe day on [U.S]OzziGaming 10x | Bi-Weekly |?
Recent wipes saw an average peak of 0 players at their busiest. The latest wipe saw its highest player count 0 hours in.
How often does [U.S]OzziGaming 10x | Bi-Weekly | wipe?
Not enough wipe data exists yet to identify the rhythm of [U.S]OzziGaming 10x | Bi-Weekly |. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 8 days 7 hours ago.
Connection
What is the process to join [U.S]OzziGaming 10x | Bi-Weekly |?
To connect, start Rust, hit F1, and enter client.connect 193.31.31.104:28035. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in. You can find its website at https://ozzigaming.com.