Top Rust ServersObservatory · live
Live Servers11,481 Players41,552 Populated3,088 Fresh wipes · 3h92 Scanevery 5 min

RS-6246Modded server

[US] Visuals Cinematic | Private

Online 193.31.31.106:28045 checked 5m ago

moddedoxide
Connect
Players now
0/ 30
0% full
7-day average
0
peak 2
Rank
#6,246
top 28%
Last wipe
6d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

AveragePeak
00.250.50.75102:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

05010015020002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.3 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Thu 8 OctThu 1 OctFri 25 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 14 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 10:21 UTC6d ago 2 – running 1
Thu 1 Oct, 19:29 UTC FW13d ago 1 halved by day 1 6.6 days 0
Fri 25 Sep, 18:23 UTC19d ago 3 halved by day 1 6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How many players are usually on [US] Visuals Cinematic | Private?

On 30 slots, [US] Visuals Cinematic | Private has 0 players at this moment. A seven-day average of 0 players was reached, peaking at 2. The busiest point in the last 48 hours was 23:00 UTC, when it averaged 1 players.

What is the ranking of [US] Visuals Cinematic | Private?

The last seven days of player hours place [US] Visuals Cinematic | Private at #6,246, in the top 28% of ranked servers.

Tags, lists, and filters

Where does [US] Visuals Cinematic | Private show up in Top Rust Servers lists and filters?

These Top Rust Servers lists count [US] Visuals Cinematic | Private among their servers: Top modded Rust servers, Best Rust build servers, Rust creative and build servers and North American Rust servers. These are the filters that bring it up on the server list: Region: North America; Type: Modded; Server tag: Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What is the meaning of the tags on [US] Visuals Cinematic | Private?

The game's server browser reads the tags that [US] Visuals Cinematic | Private publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp30 (Max players): There are 30 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^c (Creative): No gathering required; build whatever you want in this sandbox; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Map and rules

Which map is running on [US] Visuals Cinematic | Private?

[US] Visuals Cinematic | Private runs a procedural map of size 4,500 with seed 1337, generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map. The name of the map is Custom Map.

What settings and rules does [US] Visuals Cinematic | Private use?

No gather rate is given in the name [US] Visuals Cinematic | Private. The group limit is the game's default of 8 players. It runs build & creative, sandbox construction, gathering disabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. The server runs with VAC on.

Server details

What version is [US] Visuals Cinematic | Private running?

Rust network protocol 2634 and build 167781 is what [US] Visuals Cinematic | Private runs, on Linux. Your game needs the same protocol to connect; Steam takes care of updating it.

What is the performance like on [US] Visuals Cinematic | Private?

The last 48 hours saw it average 78 server fps, never going under 66. The maximum entities it carried was 124,221, covering buildings, deployables and the rest. At its highest, it consumed 3,812 MB of memory. Players feel lag when fps drops and entities increase.

Where can [US] Visuals Cinematic | Private be found?

The name of [US] Visuals Cinematic | Private points to North America, though no region tag is published. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 193.31.31.106:28045 is its address.

What is the uptime of [US] Visuals Cinematic | Private?

Right now, [US] Visuals Cinematic | Private is up and running. The uptime it gives suggests a restart around 38 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. Its first appearance in Top Rust Servers was on 13 September 2026.

Wipe details

What happens on wipe day on [US] Visuals Cinematic | Private?

Recent wipes saw an average peak of 2 players at their busiest. The peak of the latest wipe came 14 hours after it began. Half the peak was held until the next wipe in 0% of recent wipes. When the peak was not held, numbers fell below half by day 1.

How often does [US] Visuals Cinematic | Private wipe?

There is no way to predict the next wipe on [US] Visuals Cinematic | Private, as its wipes occur at irregular intervals. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 6 days 15 hours ago.

Connection

How can I connect to [US] Visuals Cinematic | Private?

To connect, start Rust, hit F1, and enter client.connect 193.31.31.106:28045. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp30,ptrak,$r?,v2634,^c,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp30
Max players There are 30 slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code Region code not set.

Gameplay

^c
Creative No gathering required; build whatever you want in this sandbox.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded It appears in Modded, as plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.