RS-3973Modded server
Snow_Rust Build
Online 194.147.90.83:35100 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 18% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on Snow_Rust Build?
Snow_Rust Build is showing 0 players on 150 slots right now. Over seven days it averaged 1, and the highest point was 13. The busiest point in the last 48 hours was 17:00 UTC, when it averaged 0 players.
How is Snow_Rust Build ranked?
The last seven days of player hours place Snow_Rust Build at #3,973, in the top 18% of ranked servers.
Tags and filters
Where does Snow_Rust Build show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count Snow_Rust Build among their servers: Top modded Rust servers and Best Rust build servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on Snow_Rust Build?
The game's server browser reads the tags that Snow_Rust Build publishes: gmrust (Game mode): Standard survival, as in Rust; mp150 (Max players): It has 150 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2617 (Protocol): Protocol 2617 is required to join; your game must be on the same version; cs140534 (Build): The game build is 140534; ptrak (Networking): This uses RakNet, Rust's default network layer; $reu2 (Region code): Set to region eu2; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
Which map is running on Snow_Rust Build?
The map on Snow_Rust Build is procedural, size 3,500, seed 1337, and generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map. You will see the map name as Custom Map.
Which settings and rules apply on Snow_Rust Build?
No gather rate is given in the name Snow_Rust Build. Up to 8 players per group, as the game defaults. You play survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. VAC anti-cheat is inactive.
Server details
What is the Rust version on Snow_Rust Build?
Rust network protocol 2617 and build 140534 is what Snow_Rust Build runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.
Is Snow_Rust Build lag-free?
Over the last two days, it ran at an average of 24 server fps, minimum 22. At its peak, it held 3,457 entities: everything from buildings to deployables and more. At its highest, it consumed 4,987 MB of memory. A climbing entity count and low fps are the source of the lag players feel.
What is the location of Snow_Rust Build?
There is no region published by Snow_Rust Build, though its region code is eu2. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 194.147.90.83:35100 is its address.
What is the uptime of Snow_Rust Build?
Right now, Snow_Rust Build is up and running. The uptime it gives suggests a restart around 5 days 22 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. Its first appearance in Top Rust Servers was on 27 September 2026.
Wipe details
How often does Snow_Rust Build wipe?
The record holds too few wipes to determine Snow_Rust Build's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 51 days 12 hours ago.
Connection
How can I connect to Snow_Rust Build?
To connect, start Rust, hit F1, and enter client.connect 194.147.90.83:35100. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in. You can find its website at https://free-rust.pro.