Top Rust ServersObservatory · live
Live Servers11,669 Players87,738 Populated3,934 Fresh wipes · 3h362 Scanevery 5 min

RS-8999Modded server

Server Beta Test

Online 194.164.96.82:28080 checked 15m ago

moddedcarbon
Connect
Players now
1/ 200
0% full
7-day average
0
peak 2
Rank
#8,999
top 41%
Last wipe
9h ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeakWipe
00.511.5222:0001:0004:0007:0010:0013:00Wiped Wed 14 Oct, 22:25 UTCWIPEWiped Thu 15 Oct, 05:33 UTCWIPE

Hourly average and peak, UTC.

Systems telemetry

Server performance

Server fpsWipe
010020030040022:0001:0004:0007:0010:0013:00Wiped Wed 14 Oct, 22:25 UTCWIPEWiped Thu 15 Oct, 05:33 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
No rank history yet.

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 05:33 UTC9h ago – – running 1
Wed 14 Oct, 22:39 UTC16h ago – – – 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

How many players are usually on Server Beta Test?

Server Beta Test is showing 1 players on 200 slots right now. Over seven days it averaged 0, and the highest point was 2. At 02:00 UTC it was busiest in the last 48 hours, averaging 1 players.

Where does Server Beta Test sit in the rankings?

On player hours across seven days, Server Beta Test is #8,999, inside the top 41% of all ranked servers.

Server tags and lists

Where does Server Beta Test show up in Top Rust Servers lists and filters?

These Top Rust Servers lists include Server Beta Test: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the tags on Server Beta Test?

The game's server browser reads the tags that Server Beta Test publishes: gmrust (Game mode): Standard survival, as in Rust; mp200 (Max players): Player slots: 200; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; ^y (Carbon): Plugin framework: Carbon. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Rules, settings, and map

What map is used on Server Beta Test?

A procedural map of size 3,498 with seed 481981, created by the game, is in use on Server Beta Test. You can look at the map on RustMaps from this page, because size and seed determine the map.

What settings and rules does Server Beta Test use?

The name Server Beta Test does not state a gather rate. Groups use the default maximum of 8 players. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Carbon plugins are loaded. VAC anti-cheat is inactive.

Server details

What is the Rust version on Server Beta Test?

Rust network protocol 2634 and build 167781 is what Server Beta Test runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.

Is Server Beta Test lag-free?

Its average server fps over the last 48 hours was 208, with a low of 152. At its peak, it held 71,658 entities: everything from buildings to deployables and more. Its memory use reached 2,026 MB at most. Players feel lag when fps drops and entities increase.

What is the location of Server Beta Test?

There is no region published by Server Beta Test. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 194.164.96.82:28080.

Is Server Beta Test currently online?

The server Server Beta Test is currently online. Based on the uptime it reports, the last restart was roughly 7 hours ago. The first time Top Rust Servers saw it was on 14 October 2026.

Wipe details

When does Server Beta Test wipe?

Too few wipes are recorded for Server Beta Test to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 9 hours ago.

Joining the server

How can I connect to Server Beta Test?

To connect manually, open the console with F1 and type client.connect 194.164.96.82:28080. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as in Rust.
mp200
Max players Player slots: 200.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs167781
Build Game build: 167781.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed as Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.