RS-15899Modded server
GlobalGameID plugin test — rust release
Online 194.32.107.161:20110 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is GlobalGameID plugin test — rust release?
GlobalGameID plugin test — rust release is showing 0 players on 20 slots right now. The average over the last seven days comes to 0 players.
Where does GlobalGameID plugin test — rust release sit in the rankings?
The last seven days of player hours place GlobalGameID plugin test — rust release at #15,899, in the top 72% of ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry GlobalGameID plugin test — rust release?
These Top Rust Servers lists count GlobalGameID plugin test — rust release among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on GlobalGameID plugin test — rust release?
Published by GlobalGameID plugin test — rust release for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp20 (Max players): It has 20 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs163794 (Build): The game build is 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
Which map is running on GlobalGameID plugin test — rust release?
The map on GlobalGameID plugin test — rust release is procedural, size 3,000, seed 1337, and generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.
Which settings and rules apply on GlobalGameID plugin test — rust release?
No gather rate is given in the name GlobalGameID plugin test — rust release. Up to 8 players per group, as the game defaults. You play survival, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.
About the server
What is the Rust version on GlobalGameID plugin test — rust release?
Rust network protocol 2633 and build 163794 is what GlobalGameID plugin test — rust release runs, on Linux. Joining requires matching protocols, and Steam updates your game automatically.
Is GlobalGameID plugin test — rust release lag-free?
The last 48 hours saw it average 201 server fps, never going under 145. Its entity count reached 46,930, including buildings, deployables and all other objects. Memory usage peaked at 2,353 MB. Players feel lag when fps drops and entities increase.
What is the location of GlobalGameID plugin test — rust release?
No region is published by GlobalGameID plugin test — rust release. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 194.32.107.161:20110.
How reliable is GlobalGameID plugin test — rust release?
The server GlobalGameID plugin test — rust release is currently online. Going by its reported uptime, it restarted about 36 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. Its first appearance in Top Rust Servers was on 16 September 2026.
Wipe details
How often does GlobalGameID plugin test — rust release wipe?
Too few wipes are recorded for GlobalGameID plugin test — rust release to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 28 days 3 hours ago.
How to join
What is the process to join GlobalGameID plugin test — rust release?
To connect manually, open the console with F1 and type client.connect 194.32.107.161:20110. Or click Launch Rust on this page to open Rust through Steam and connect directly.