Top Rust ServersObservatory · live
Live Servers11,551 Players44,083 Populated3,189 Fresh wipes · 3h94 Scanevery 5 min

RS-13452Modded server

rrcapture dev

Offline 194.46.57.73:28025 checked 3d ago

moddedoxide
Connect
Players now
1/ 4
25% full
7-day average
0
peak 1
Rank
#13,452
top 60%
Last wipe
3d ago
no schedule published
Next wipe
–
no wipe seen yet
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct12 Oct13 Oct14 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How populated is rrcapture dev?

Currently, rrcapture dev is offline; the last sighting was 3 days 3 hours ago. Over seven days it averaged 0, and the highest point was 1.

What is the ranking of rrcapture dev?

Ranked #13,452 on seven-day player hours, rrcapture dev is in the top 60% of all ranked servers.

Tags, lists, and filters

On Top Rust Servers, which lists and filters carry rrcapture dev?

On these Top Rust Servers lists you will find rrcapture dev: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on rrcapture dev?

gmrust (Game mode): Survival follows the standard Rust ruleset; mp4 (Max players): It has 4 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game are the tags rrcapture dev publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Rules, settings, and map

Which map is running on rrcapture dev?

The map on rrcapture dev is procedural, size 2,000, seed 1337, and generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

Which settings and rules apply on rrcapture dev?

You will not find a gather rate in the name rrcapture dev. Groups use the default maximum of 8 players. It runs survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. VAC, Valve's anti-cheat, is disabled.

Server details

What Rust version is rrcapture dev on?

Rust network protocol 2634 and build 166652 is what rrcapture dev runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.

Where can rrcapture dev be found?

No region is published by rrcapture dev. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 194.46.57.73:28025 is its address.

What is the uptime of rrcapture dev?

The server rrcapture dev is down at the moment, with its last appearance 3 days 3 hours ago. Across the last 3 full days, it was online for 0 of 72 hours, or 0%. It was first observed by Top Rust Servers on 10 October 2026.

Wipe details

How often does rrcapture dev wipe?

Too few wipes are recorded for rrcapture dev to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 3 days 4 hours ago.

Connection

How can I connect to rrcapture dev?

To connect, start Rust, hit F1, and enter client.connect 194.46.57.73:28025. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp4
Max players It has 4 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code No region code is assigned.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded It appears in Modded, as plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.