Top Rust ServersObservatory · live
Live Servers11,513 Players40,529 Populated3,244 Fresh wipes · 3h112 Scanevery 5 min

RS-15241Modded server

EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining

Online 194.69.160.125:28015 checked 13m ago

moddedcarbon
Connect
Players now
0/ 100
0% full
7-day average
0
peak 1
Rank
#15,241
top 69%
Last wipe
11d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

AveragePeak
0123409:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

02040608009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1.5

The first 48 hours of its last wipes

Sat 3 OctTue 29 SepMon 28 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 12:24 UTC11d ago 2 – running 0
Tue 29 Sep, 16:48 UTC15d ago 2 halved by day 1 3.8 days 0
Mon 28 Sep, 15:04 UTC16d ago 2 – 1.1 days 0
Mon 28 Sep, 06:21 UTC17d ago 2 – 0.4 days 0
Tue 22 Sep, 08:31 UTC23d ago 1 halved by day 2 5.9 days 0
Mon 21 Sep, 06:04 UTC24d ago 5 – 1.1 days 0
Fri 18 Sep, 07:15 UTC27d ago 4 held half 3 days 0
Thu 17 Sep, 14:18 UTC27d ago 2 – 0.7 days 0
Thu 17 Sep, 04:04 UTC28d ago 2 – 0.4 days 0
Wed 16 Sep, 14:25 UTC28d ago 2 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

How many players are usually on EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining?

EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining is showing 0 players on 100 slots right now. Its seven-day average is 0 players, with a peak of 1.

How is EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining ranked?

On player hours across seven days, EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining is #15,241, inside the top 69% of all ranked servers.

Server tags and lists

On Top Rust Servers, which lists and filters carry EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining?

These Top Rust Servers lists include EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining: Best EU Rust servers, Top modded Rust servers and Best Rust aim training servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining?

Published by EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp100 (Max players): There are 100 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166652 (Build): The game build is 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $ruk1 (Region code): Region code: uk1; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; ^y (Carbon): This server uses Carbon for plugins. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Settings and map

What map is used on EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining?

The map on EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining is procedural, size 6,000, seed 1337, and generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map. The name of the map is Custom Map.

What settings and rules does EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining use?

You will not find a gather rate in the name EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are in use. VAC anti-cheat is active.

Server info

What is the Rust version on EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining?

EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining uses Rust network protocol 2634 and build 166652 with Linux as its system. The protocol must match for you to join; Steam will update your game.

Is EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining lag-free?

The last 48 hours saw it average 60 server fps, never going under 60. The maximum entities it carried was 1,048, covering buildings, deployables and the rest. Its memory use reached 2,685 MB at most. A climbing entity count and low fps are the source of the lag players feel.

What is the location of EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining?

The name of EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining points to Europe, with region code uk1, though no region tag is published. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 194.69.160.125:28015 is its address.

What is the uptime of EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining?

Right now, EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining is up and running. Based on the uptime it reports, the last restart was roughly 11 days 18 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. It was first observed by Top Rust Servers on 13 September 2026.

Wipe cycle

What happens on wipe day on EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining?

Recent wipes saw an average peak of 2 players at their busiest. 0 hours after the latest wipe, the crowd hit its peak. The crowd kept above half its peak until the next wipe in 0% of recent wipes. When the peak was not held, numbers fell below half by day 1.5.

On what schedule does EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining wipe?

No next wipe can be predicted for EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining, because its wipes happen at irregular times. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 11 days 20 hours ago.

How to join

How can I connect to EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining?

To connect manually, open the console with F1 and type client.connect 194.69.160.125:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly. For its site, go to https://rustarcade.gg/.

Spectrum

Server tags

What each one means.

Published as mp100,ptrak,$ruk1,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp100
Max players There are 100 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs166652
Build The game build is 166652.
ptrak
Networking Network layer: RakNet, the standard for the game.
$ruk1
Region code Region code: uk1.

Mods and access

^z
Modded This server is marked Modded, meaning plugins or settings alter the game.
^y
Carbon This server uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.