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Live Servers11,475 Players37,984 Populated3,158 Fresh wipes · 3h108 Scanevery 5 min

RS-10120Modded server

[EU] Enardo - Development Server Test

Online 194.69.160.140:25000 checked 12m ago

moddedoxide
Connect
Players now
0/ 100
0% full
7-day average
0
peak 2
Rank
#10,120
top 46%
Last wipe
13d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

AveragePeak
00.250.50.75109:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

01020304009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.7 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sun 11 OctSat 10 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 14:17 UTC3d ago 2 – running 0
Sat 10 Oct, 20:22 UTC4d ago 2 – 0.7 days 0
Sat 10 Oct, 14:03 UTC4d ago 2 – 0.3 days 0
Fri 2 Oct, 06:01 UTC13d ago 1 halved by day 1 8.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How many players are usually on [EU] Enardo - Development Server Test?

[EU] Enardo - Development Server Test is showing 0 players on 100 slots right now. Its seven-day average is 0 players, with a peak of 2. The busiest point in the last 48 hours was 17:00 UTC, when it averaged 1 players.

What is the ranking of [EU] Enardo - Development Server Test?

Ranked #10,120 on seven-day player hours, [EU] Enardo - Development Server Test is in the top 46% of all ranked servers.

Tags and filters

Where does [EU] Enardo - Development Server Test appear among the Top Rust Servers lists and filters?

These Top Rust Servers lists include [EU] Enardo - Development Server Test: Best EU Rust servers and Top modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on [EU] Enardo - Development Server Test?

The game's server browser reads the tags that [EU] Enardo - Development Server Test publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp100 (Max players): Player slots: 100; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Settings and map

What map is used on [EU] Enardo - Development Server Test?

The map on [EU] Enardo - Development Server Test is procedural, size 3,500, seed 1337, and generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map. The name of the map is Enardo.gg Maps.

Which settings and rules apply on [EU] Enardo - Development Server Test?

The name [EU] Enardo - Development Server Test does not state a gather rate. Groups use the default maximum of 8 players. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. The server runs with VAC on.

About the server

What Rust version is [EU] Enardo - Development Server Test on?

On Linux, [EU] Enardo - Development Server Test operates Rust network protocol 2634 and build 167781. Joining requires matching protocols, and Steam updates your game automatically.

Is [EU] Enardo - Development Server Test lag-free?

The last 48 hours saw it average 30 server fps, never going under 30. At its peak, it held 65,465 entities: everything from buildings to deployables and more. Its memory use reached 2,562 MB at most. Players feel lag when fps drops and entities increase.

Where can [EU] Enardo - Development Server Test be found?

The name of [EU] Enardo - Development Server Test points to Europe, though no region tag is published. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 194.69.160.140:25000.

Is [EU] Enardo - Development Server Test currently online?

Right now, [EU] Enardo - Development Server Test is up and running. Based on the uptime it reports, the last restart was roughly 1 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. Its first appearance in Top Rust Servers was on 13 September 2026.

Wipe details

What can you expect on wipe day on [EU] Enardo - Development Server Test?

Recent wipes saw an average peak of 2 players at their busiest. The latest wipe saw its highest player count 0 hours in. Half the peak was held until the next wipe in 0% of recent wipes. If the crowd did not stay above half, it fell below that mark by day 1.

On what schedule does [EU] Enardo - Development Server Test wipe?

Wipes on [EU] Enardo - Development Server Test follow no regular pattern, so there is no next wipe to forecast. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 13 days 2 hours ago.

Joining the server

How can I connect to [EU] Enardo - Development Server Test?

To connect, start Rust, hit F1, and enter client.connect 194.69.160.140:25000. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in. For its site, go to https://enardo.gg/.

Spectrum

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp100
Max players Player slots: 100.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167781
Build The game build is 167781.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code No region code is assigned.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.