RS-16260Modded server
Test
Offline 194.87.29.228:28015 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is Test?
Test is offline at this moment; the last signal was 19 days 3 hours ago.
What is the ranking of Test?
The last seven days of player hours place Test at #16,260, in the top 70% of ranked servers.
Server tags and lists
Where does Test show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find Test: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o.
What is the meaning of the tags on Test?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): There are 10 slots; v2556 (Protocol): This server runs protocol 2556; match it to connect; cs104071 (Build): Running game build 104071; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $reu2 (Region code): Region code: eu2; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game are the tags Test publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
What map is used on Test?
A procedural map, created by the game, is in use on Test.
Which settings and rules apply on Test?
The name Test does not state a gather rate. There is no published group limit. You play survival, standard survival: gathering, building and raiding. You can fight and raid other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. The server runs with VAC on.
About the server
What Rust version is Test on?
On Windows, Test operates Rust network protocol 2556 and build 104071. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of Test?
There is no region published by Test, though its region code is eu2. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 194.87.29.228:28015 is its address.
Is Test currently online?
Test is offline now; the last time it was seen was 19 days 3 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 25 September 2026.
Wipe details
When does Test wipe?
Too few wipes are recorded for Test to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 53 days 15 hours ago.
Joining the server
How can I connect to Test?
Use the console: open Rust, press F1, and type client.connect 194.87.29.228:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.