RS-16837Modded server
Test Server
Offline 195.133.80.89:28015 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is Test Server?
Test Server is offline at this moment; the last signal was 13 days 23 hours ago.
Where does Test Server sit in the rankings?
The last seven days of player hours place Test Server at #16,837, in the top 70% of ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry Test Server?
On these Top Rust Servers lists you will find Test Server: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on Test Server?
gmrust (Game mode): Standard survival, as in Rust; mp5 (Max players): It has 5 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game are the tags Test Server publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
Which map is running on Test Server?
Test Server uses a procedural map, which the game generates.
What does Test Server run for rules and settings?
You will not find a gather rate in the name Test Server. Up to 8 players per group, as the game defaults. You play survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. VAC anti-cheat is active.
Server info
What version is Test Server running?
Rust network protocol 2633 and build 165217 is what Test Server runs, on Windows. The protocol must match for you to join; Steam will update your game.
Where can Test Server be found?
A region is not published by Test Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 195.133.80.89:28015.
Is Test Server currently online?
Test Server is offline now; the last time it was seen was 13 days 23 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 30 September 2026.
Wipe schedule
How often does Test Server wipe?
Not enough wipe data exists yet to identify the rhythm of Test Server. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 13 days 23 hours ago.
How to join
What is the process to join Test Server?
Use the console: open Rust, press F1, and type client.connect 195.133.80.89:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.