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Live Servers11,469 Players39,422 Populated3,030 Fresh wipes · 3h87 Scanevery 5 min

RS-1466Modded server

[PvE]RUST.MOSCOW|02.10[Event|Raid|Zombies|Skills|TP|Kits]

Online EU 195.18.27.40:35000 checked 12m ago

biweekly wipes vanillamoddedoxidepve
Connect
Players now
0/ 77
0% full
7-day average
5
peak 16
Rank
#1,466
top 7% · #563 in EU
Last wipe
13d ago
biweekly schedule
Next wipe
T− 15h
Thu 15 Oct, 17:47 UTC
Light curve

Players

AveragePeak
0510152003:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

025507510003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 7% of all ranked servers, top 20% in EU. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 17:47 UTC, in 15h. Its biweekly schedule tag · low confidence

wipe-day peak14players, last three wipes

Coming wipes

  1. T− 15hThu 15 Oct, 17:47 UTC
  2. T− 14d 15hThu 29 Oct, 17:47 UTC
  3. T− 21d 16hThu 5 Nov, 19:00 UTCFW
  4. T− 28d 15hThu 12 Nov, 17:47 UTC
  5. T− 42d 15hThu 26 Nov, 17:47 UTC

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 14, 47 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:47 UTC FW13d ago 14 – running 7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

What is the typical player count on [PvE]RUST.MOSCOW|02.10[Event|Raid|Zombies|Skills|TP|Kits]?

On 77 slots, [PvE]RUST.MOSCOW|02.10[Event|Raid|Zombies|Skills|TP|Kits] has 0 players at this moment. Its seven-day average is 5 players, with a peak of 16. Over the last 48 hours, the peak hour was 14:00 UTC, with an average of 10 players.

What is the ranking of [PvE]RUST.MOSCOW|02.10[Event|Raid|Zombies|Skills|TP|Kits]?

On seven-day player hours, [PvE]RUST.MOSCOW|02.10[Event|Raid|Zombies|Skills|TP|Kits] ranks #1,466 overall, in the top 7% of ranked servers and #563 across Europe.

Tags and filters

Where does [PvE]RUST.MOSCOW|02.10[Event|Raid|Zombies|Skills|TP|Kits] show up in Top Rust Servers lists and filters?

These Top Rust Servers lists include [PvE]RUST.MOSCOW|02.10[Event|Raid|Zombies|Skills|TP|Kits]: Best EU Rust servers, Top modded Rust servers, Top Rust PvE servers and Rust zombie servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How should you read the tags on [PvE]RUST.MOSCOW|02.10[Event|Raid|Zombies|Skills|TP|Kits]?

The game's server browser reads the tags that [PvE]RUST.MOSCOW|02.10[Event|Raid|Zombies|Skills|TP|Kits] publishes: gmvanilla (Game mode): This is vanilla survival; mp77 (Max players): There are 77 slots; ts10 (Group limit): Team size is capped at 10; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^b (Biweekly): This server wipes on a two-week cycle; ^v (Vanilla): No altered rates, kits or rules; this is the game as Facepunch ships it; ^p (PvE): No player combat here; the world itself is the threat; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; EU (Europe): The server browser puts it in Europe. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Map and rules

What is the map on [PvE]RUST.MOSCOW|02.10[Event|Raid|Zombies|Skills|TP|Kits]?

[PvE]RUST.MOSCOW|02.10[Event|Raid|Zombies|Skills|TP|Kits] runs a procedural map of size 4,250 with seed 687564935, generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.

Which settings and rules apply on [PvE]RUST.MOSCOW|02.10[Event|Raid|Zombies|Skills|TP|Kits]?

No gather rate is given in the name [PvE]RUST.MOSCOW|02.10[Event|Raid|Zombies|Skills|TP|Kits]. The maximum group size is 10 players. It runs pve, player combat is disabled. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. The label vanilla is used: no altered rates, kits or rules; this is the game as Facepunch ships it. The server runs with VAC on.

Server details

What Rust version is [PvE]RUST.MOSCOW|02.10[Event|Raid|Zombies|Skills|TP|Kits] on?

Rust network protocol 2634 and build 167781 is what [PvE]RUST.MOSCOW|02.10[Event|Raid|Zombies|Skills|TP|Kits] runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.

How well does [PvE]RUST.MOSCOW|02.10[Event|Raid|Zombies|Skills|TP|Kits] perform?

The last 48 hours saw it average 65 server fps, never going under 21. The maximum entities it carried was 139,364, covering buildings, deployables and the rest. At its highest, it consumed 4,294 MB of memory. A climbing entity count and low fps are the source of the lag players feel.

What is the location of [PvE]RUST.MOSCOW|02.10[Event|Raid|Zombies|Skills|TP|Kits]?

With its EU tag, [PvE]RUST.MOSCOW|02.10[Event|Raid|Zombies|Skills|TP|Kits] lists itself in Europe. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 195.18.27.40:35000.

How reliable is [PvE]RUST.MOSCOW|02.10[Event|Raid|Zombies|Skills|TP|Kits]?

The server [PvE]RUST.MOSCOW|02.10[Event|Raid|Zombies|Skills|TP|Kits] is currently online. The uptime it gives suggests a restart around 23 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. It was first observed by Top Rust Servers on 13 September 2026.

Wipe schedule

What happens on wipe day on [PvE]RUST.MOSCOW|02.10[Event|Raid|Zombies|Skills|TP|Kits]?

The average busiest count over recent wipes is 14 players. The peak of the latest wipe came 47 hours after it began.

How often does [PvE]RUST.MOSCOW|02.10[Event|Raid|Zombies|Skills|TP|Kits] wipe?

The recorded wipes for [PvE]RUST.MOSCOW|02.10[Event|Raid|Zombies|Skills|TP|Kits] are too few to confirm its schedule, so the prediction follows its tag. On Thursday 15 October at 17:47 UTC, the next wipe is anticipated. The world it is running now dates from 13 days 8 hours ago. A fortnightly wipe schedule appears in its tags.

Joining the server

What is the process to join [PvE]RUST.MOSCOW|02.10[Event|Raid|Zombies|Skills|TP|Kits]?

To connect, start Rust, hit F1, and enter client.connect 195.18.27.40:35000. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in. For its site, go to https://rust.moscow.

Spectrum

Server tags

What each one means.

Published as mp77,ptrak,$r?,v2634,^b,^v,EU,^p,gmvanilla,cs167781,ts10,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp77
Max players There are 77 slots.
ts10
Group limit Team size is capped at 10.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167781
Build Game build: 167781.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code Region code not set.

Wipe schedule

^b
Biweekly This server wipes on a two-week cycle.

Difficulty

^v
Vanilla No altered rates, kits or rules; this is the game as Facepunch ships it.

Gameplay

^p
PvE No player combat here; the world itself is the threat.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This server is marked Modded, meaning plugins or settings alter the game.

Region

EU
Europe The server browser puts it in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.