RS-9687Modded server
[MADMAPPERS] Test Xacku
Online 195.18.27.81:35555 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Tuesday 27 October, 21:17 UTC, in 12d 15h. Its biweekly schedule tag · low confidence
Coming wipes
- T− 12d 15hTue 27 Oct, 21:17 UTC
- T− 21d 13hThu 5 Nov, 19:00 UTCFW
- T− 26d 15hTue 10 Nov, 21:17 UTC
- T− 40d 15hTue 24 Nov, 21:17 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 21:17 UTC1d ago | – | – | running | 0 |
| Sat 19 Sep, 14:19 UTC25d ago | 1 | halved by day 6 | 24.3 days | 1 |
| Wed 16 Sep, 20:45 UTC28d ago | 4 | held half | 2.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on [MADMAPPERS] Test Xacku?
[MADMAPPERS] Test Xacku is showing 0 players on 5 slots right now. Its seven-day average is 0 players, with a peak of 1. The busiest point in the last 48 hours was 14:00 UTC, when it averaged 1 players.
How is [MADMAPPERS] Test Xacku ranked?
Ranked #9,687 on seven-day player hours, [MADMAPPERS] Test Xacku is in the top 44% of all ranked servers.
Tags, lists, and filters
Where does [MADMAPPERS] Test Xacku appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find [MADMAPPERS] Test Xacku: Top modded Rust servers and Top Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.
How should you read the tags on [MADMAPPERS] Test Xacku?
Published by [MADMAPPERS] Test Xacku for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp5 (Max players): It has 5 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166494 (Build): Running game build 166494; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^b (Biweekly): This server wipes on a two-week cycle; ^p (PvE): Player versus environment: the danger comes from the world, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
What is the map on [MADMAPPERS] Test Xacku?
The map on [MADMAPPERS] Test Xacku is procedural, size 4,500, seed 16092026, and generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map. The name of the map is Custom Map.
What settings and rules does [MADMAPPERS] Test Xacku use?
No gather rate is given in the name [MADMAPPERS] Test Xacku. The group limit is the game's default of 8 players. You play pve, fighting between players is off. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. The server runs with VAC on.
About the server
What version is [MADMAPPERS] Test Xacku running?
[MADMAPPERS] Test Xacku uses Rust network protocol 2634 and build 166494 with Windows as its system. The protocol must match for you to join; Steam will update your game.
How well does [MADMAPPERS] Test Xacku perform?
Over the last two days, it ran at an average of 192 server fps, minimum 145. Its entity count reached 131,152, including buildings, deployables and all other objects. Its memory use reached 4,640 MB at most. What players experience as lag comes from low fps and a rising entity count.
Where can [MADMAPPERS] Test Xacku be found?
There is no region published by [MADMAPPERS] Test Xacku. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 195.18.27.81:35555.
What is the uptime of [MADMAPPERS] Test Xacku?
[MADMAPPERS] Test Xacku is online at the moment. Going by its reported uptime, it restarted about 30 hours ago. It spent 27 of the last 168 hours online across 7 days, giving 16% uptime. Its first appearance in Top Rust Servers was on 13 September 2026.
Wipe cycle
What happens on wipe day on [MADMAPPERS] Test Xacku?
The average busiest count over recent wipes is 2 players. The peak of the latest wipe came 0 hours after it began. Half the peak was held until the next wipe in 50% of recent wipes. When the peak was not held, numbers fell below half by day 6.
How often does [MADMAPPERS] Test Xacku wipe?
The recorded wipes for [MADMAPPERS] Test Xacku are too few to confirm its schedule, so the prediction follows its tag. On Tuesday 27 October at 21:17 UTC, the next wipe is anticipated. Its world was last replaced 32 hours ago. A fortnightly wipe schedule appears in its tags.
Connection
What is the process to join [MADMAPPERS] Test Xacku?
Use the console: open Rust, press F1, and type client.connect 195.18.27.81:35555. Or simply click Launch Rust here; it opens the game through Steam and connects you. You can find its website at http://uncharted.gamestores.ru.