RS-15709Modded server
Sperrzone Staging Test
Offline 195.201.109.240:28035 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 06:52 UTC20d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is Sperrzone Staging Test?
Currently, Sperrzone Staging Test is offline; the last sighting was 20 days 16 hours ago.
Where does Sperrzone Staging Test sit in the rankings?
Ranked #15,709 on seven-day player hours, Sperrzone Staging Test is in the top 71% of all ranked servers.
Tags and filters
Where does Sperrzone Staging Test appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count Sperrzone Staging Test among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What is the meaning of the tags on Sperrzone Staging Test?
Published by Sperrzone Staging Test for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp1 (Max players): It has 1 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must be on protocol 2633; cs165590 (Build): The game build is 165590; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; ^y (Carbon): Carbon is the plugin framework in use. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
Which map is running on Sperrzone Staging Test?
A procedural map of size 3,000 with seed 1, created by the game, is in use on Sperrzone Staging Test. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.
What settings and rules does Sperrzone Staging Test use?
The name Sperrzone Staging Test does not state a gather rate. The group limit is the game's default of 8 players. You play survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Carbon plugins are in use. VAC anti-cheat is active.
About the server
What version is Sperrzone Staging Test running?
On Linux, Sperrzone Staging Test operates Rust network protocol 2633 and build 165590. The protocol must match for you to join; Steam will update your game.
Where can Sperrzone Staging Test be found?
There is no region published by Sperrzone Staging Test. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 195.201.109.240:28035.
How reliable is Sperrzone Staging Test?
The server Sperrzone Staging Test is down at the moment, with its last appearance 20 days 16 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 24 September 2026.
Wipe details
What happens on wipe day on Sperrzone Staging Test?
Across recent wipes, the busiest times averaged 2 players. The latest wipe saw its highest player count 2 hours in.
On what schedule does Sperrzone Staging Test wipe?
Not enough wipe data exists yet to identify the rhythm of Sperrzone Staging Test. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 20 days 21 hours ago.
How to join
What are the steps to join Sperrzone Staging Test?
Use the console: open Rust, press F1, and type client.connect 195.201.109.240:28035. Or simply click Launch Rust here; it opens the game through Steam and connects you. You can find its website at https://discord.com/invite/sperrzone.
