RS-15967Modded server
(Wunders) Dev & Testing
Online 195.201.167.33:28025 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 20h. The force wipe · high confidence
Coming wipes
- T− 22d 20hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 22:37 UTC FW11d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on (Wunders) Dev & Testing?
(Wunders) Dev & Testing is showing 0 players on 25 slots right now. Over the past seven days, the average player count was 0.
How is (Wunders) Dev & Testing ranked?
On player hours across seven days, (Wunders) Dev & Testing is #15,967, inside the top 71% of all ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry (Wunders) Dev & Testing?
These Top Rust Servers lists count (Wunders) Dev & Testing among their servers: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on (Wunders) Dev & Testing?
The game's server browser reads the tags that (Wunders) Dev & Testing publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp25 (Max players): Player slots: 25; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167781 (Build): The game build is 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
Which map is running on (Wunders) Dev & Testing?
A procedural map of size 2,500 with seed 1234567, created by the game, is in use on (Wunders) Dev & Testing. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.
What does (Wunders) Dev & Testing run for rules and settings?
You will not find a gather rate in the name (Wunders) Dev & Testing. The group limit is the game's default of 8 players. You play survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. VAC anti-cheat is active.
Server info
What Rust version is (Wunders) Dev & Testing on?
On Linux, (Wunders) Dev & Testing operates Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.
How well does (Wunders) Dev & Testing perform?
The last 48 hours saw it average 236 server fps, never going under 230. At its peak, it held 32,364 entities: everything from buildings to deployables and more. Memory usage peaked at 1,489 MB. A climbing entity count and low fps are the source of the lag players feel.
Where can (Wunders) Dev & Testing be found?
There is no region published by (Wunders) Dev & Testing. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 195.201.167.33:28025 is its address.
What is the uptime of (Wunders) Dev & Testing?
(Wunders) Dev & Testing is online at the moment. Based on the uptime it reports, the last restart was roughly 5 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. Its first appearance in Top Rust Servers was on 13 September 2026.
Wipe details
What happens on wipe day on (Wunders) Dev & Testing?
Recent wipes saw an average peak of 0 players at their busiest. The latest wipe saw its highest player count 0 hours in.
On what schedule does (Wunders) Dev & Testing wipe?
A single monthly wipe, the force wipe, is all (Wunders) Dev & Testing does. The next wipe is set for Thursday 5 November at 19:00 UTC, the force wipe that resets every Rust server. The world it is running now dates from 11 days 23 hours ago.
How to join
How can I connect to (Wunders) Dev & Testing?
Use the console: open Rust, press F1, and type client.connect 195.201.167.33:28025. Or simply click Launch Rust here; it opens the game through Steam and connects you.