Top Rust ServersObservatory · live
Live Servers11,785 Players85,442 Populated4,200 Fresh wipes · 3h169 Scanevery 5 min

RS-2250Modded server

UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B

Online EU 195.26.231.233:28015 checked 11m ago

moddedcarbon
Connect
Players now
5/ 120
4% full
7-day average
2
peak 51
Rank
#2,250
top 10% · #845 in EU
Last wipe
10d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

AveragePeak
02040608020:0004:0018:0002:0010:0018:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

010020030040020:0004:0018:0002:0010:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 10% of all ranked servers, top 30% in EU. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak6players, last three wipes
crowd held0%else halves by day 3

The first 48 hours of its last wipes

Sat 3 OctMon 28 SepMon 28 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 28 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 15:11 UTC10d ago 2 – running 0
Mon 28 Sep, 23:35 UTC14d ago 9 halved by day 3 4.7 days 0
Mon 28 Sep, 17:02 UTC15d ago 8 – 0.3 days 0
Sun 27 Sep, 04:39 UTC16d ago 12 – 1.5 days 0
Sat 26 Sep, 21:54 UTC16d ago 12 – 0.3 days 0
Sat 26 Sep, 10:07 UTC17d ago 12 – 0.5 days 1
Fri 25 Sep, 21:06 UTC17d ago 12 – 0.5 days 0
Tue 22 Sep, 12:16 UTC21d ago 7 halved by day 2 3.4 days 1
Mon 21 Sep, 10:05 UTC22d ago 27 – 1.1 days 0
Wed 16 Sep, 06:27 UTC27d ago 50 halved by day 2 5.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How many players are usually on UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B?

On 120 slots, UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B has 5 players at this moment. A seven-day average of 2 players was reached, peaking at 51. At 16:00 UTC it was busiest in the last 48 hours, averaging 41 players.

Where does UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B sit in the rankings?

In Europe, UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B is #845 on seven-day player hours, with #2,250 overall and a top 10% position among ranked servers.

Tags and filters

Where does UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B show up in Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B: Best EU Rust servers, Top modded Rust servers, Best Rust aim training servers and Rust battlefield servers, ranked. These are the filters that bring it up on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B?

Published by UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp120 (Max players): It has 120 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166652 (Build): Running game build 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^e (Minigames): Minigames here include arenas, Bedwars and parkour; ^d (Combat training): Loot is supplied for aim and PvP training; ^i (Battlefield): Quick PvP action with kits and boosted rates; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; ^y (Carbon): Carbon is the plugin framework in use; EU (Europe): The server browser lists it under Europe. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Map and rules

What map is used on UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B?

The map on UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B is procedural, size 6,000, seed 1337, and generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map. You will see the map name as Custom Map.

Which settings and rules apply on UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B?

No gather rate is given in the name UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B. The group limit is the game's default of 8 players. It runs minigames & battle royale, minigames including Bedwars, parkour, arenas and battle royale. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are loaded. The server runs with VAC on.

Server details

What is the Rust version on UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B?

UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B uses Rust network protocol 2634 and build 166652 with Linux as its system. Joining requires matching protocols, and Steam updates your game automatically.

Is UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B lag-free?

Over the last two days, it ran at an average of 256 server fps, minimum 250. The maximum entities it carried was 18,937, covering buildings, deployables and the rest. At its highest, it consumed 2,815 MB of memory. What players experience as lag comes from low fps and a rising entity count.

What is the location of UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B?

UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B uses its EU tag to list itself in Europe. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 195.26.231.233:28015.

How reliable is UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B?

Right now, UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B is up and running. Based on the uptime it reports, the last restart was roughly 3 hours ago. Across the last 7 full days, it was online for 162 of 168 hours, or 96%. The first time Top Rust Servers saw it was on 13 September 2026.

Wipe cycle

What can you expect on wipe day on UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B?

Across recent wipes, the busiest times averaged 6 players. 28 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 0% of recent wipes. When the peak was not held, numbers fell below half by day 3.

How often does UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B wipe?

Wipes on UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B follow no regular pattern, so there is no next wipe to forecast. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 10 days 4 hours ago.

How to join

How can I connect to UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B?

Use the console: open Rust, press F1, and type client.connect 195.26.231.233:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you. For its site, go to https://discord.com/invite/ewFePfA2Wk.

Spectrum

Server tags

What each one means.

Published as mp120,ptrak,$r?,v2634,^z,^y,^e,^d,^i,EU,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp120
Max players It has 120 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs166652
Build Running game build 166652.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region code is left blank.

Gameplay

^e
Minigames Minigames here include arenas, Bedwars and parkour.
^d
Combat training Loot is supplied for aim and PvP training.
^i
Battlefield Quick PvP action with kits and boosted rates.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed as Modded.
^y
Carbon Carbon is the plugin framework in use.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.