Top Rust ServersObservatory · live
Live Servers11,455 Players37,909 Populated3,156 Fresh wipes · 3h80 Scanevery 5 min

RS-15960Modded server

pllm-test

Offline 195.26.233.151:28015 checked 2d ago

moddedcarbon
Connect
Players now
0/ 4
0% full
7-day average
0
peak –
Rank
#15,960
top 71%
Last wipe
2d ago
no schedule published
Next wipe
–
no wipe seen yet
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How many players are usually on pllm-test?

Currently, pllm-test is offline; the last sighting was 2 days 2 hours ago. The average over the last seven days comes to 0 players.

How is pllm-test ranked?

On player hours across seven days, pllm-test is #15,960, inside the top 71% of all ranked servers.

Tags and filters

Where does pllm-test appear among the Top Rust Servers lists and filters?

These Top Rust Servers lists count pllm-test among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on pllm-test?

gmrust (Game mode): Standard survival, as in Rust; mp4 (Max players): There are 4 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^z (Modded): It appears in Modded, as plugins or settings modify the game; ^y (Carbon): Plugin framework: Carbon are the tags pllm-test publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Map and rules

What is the map on pllm-test?

pllm-test uses a procedural map, which the game generates.

What settings and rules does pllm-test use?

The name pllm-test does not state a gather rate. Up to 8 players per group, as the game defaults. survival is the game mode, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are loaded. The server runs with VAC on.

About the server

What Rust version is pllm-test on?

Rust network protocol 2634 and build 167398 is what pllm-test runs, on Linux. Your game needs the same protocol to connect; Steam takes care of updating it.

Where can pllm-test be found?

A region is not published by pllm-test. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 195.26.233.151:28015 is its address.

What is the uptime of pllm-test?

pllm-test is offline now; the last time it was seen was 2 days 2 hours ago. The last 1 full day saw it up for 0 of 24 hours, or 0% of the time. Its first appearance in Top Rust Servers was on 12 October 2026.

Wipe schedule

When does pllm-test wipe?

Too few wipes are recorded for pllm-test to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 2 days 4 hours ago.

Connection

What are the steps to join pllm-test?

To connect manually, open the console with F1 and type client.connect 195.26.233.151:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as in Rust.
mp4
Max players There are 4 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol To join, your game must be on protocol 2634.
cs167398
Build Game build: 167398.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded It appears in Modded, as plugins or settings modify the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.