RS-···Modded server
SoloOffline
Offline 195.3.134.230:28015 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is SoloOffline?
SoloOffline is offline at this moment; the last signal was 31 days 7 hours ago.
Tags and filters
Where does SoloOffline show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find SoloOffline: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on SoloOffline?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp1 (Max players): There are 1 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs163794 (Build): Running game build 163794; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded are the tags SoloOffline publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
What map is used on SoloOffline?
A procedural map, created by the game, is in use on SoloOffline.
Which settings and rules apply on SoloOffline?
No gather rate is given in the name SoloOffline. Groups use the default maximum of 8 players. survival is the game mode, standard survival: gathering, building and raiding. You can fight and raid other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC anti-cheat is active.
Server info
What Rust version is SoloOffline on?
On Windows, SoloOffline operates Rust network protocol 2633 and build 163794. The protocol must match for you to join; Steam will update your game.
Where can SoloOffline be found?
A region is not published by SoloOffline. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 195.3.134.230:28015.
Is SoloOffline currently online?
SoloOffline is offline now; the last time it was seen was 31 days 7 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 13 September 2026.
Wipe cycle
When does SoloOffline wipe?
The record holds too few wipes to determine SoloOffline's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 31 days 8 hours ago.
Connection
What are the steps to join SoloOffline?
To connect manually, open the console with F1 and type client.connect 195.3.134.230:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.