Top Rust ServersObservatory · live
Live Servers11,677 Players66,366 Populated3,819 Fresh wipes · 3h163 Scanevery 5 min

RS-9636Modded server

Shadowhunter 10X PVP

Online 196.216.133.238:29004 checked 13m ago

10x moddedoxide
Connect
Players now
0/ 100
0% full
7-day average
0
peak 1
Rank
#9,636
top 43%
Last wipe
13d ago
no schedule published
Next wipe
T− 21d 21h
Thu 5 Nov, 19:00 UTC FW
Light curve

Players

AveragePeak
00.250.50.75122:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

010020030040022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 21h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. T− 21d 21hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 12 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:47 UTC FW13d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How many players are usually on Shadowhunter 10X PVP?

On 100 slots, Shadowhunter 10X PVP has 0 players at this moment. Over seven days it averaged 0, and the highest point was 1. At 10:00 UTC it was busiest in the last 48 hours, averaging 1 players.

Where does Shadowhunter 10X PVP sit in the rankings?

On player hours across seven days, Shadowhunter 10X PVP is #9,636, inside the top 43% of all ranked servers.

Tags and filters

Where does Shadowhunter 10X PVP appear among the Top Rust Servers lists and filters?

These Top Rust Servers lists include Shadowhunter 10X PVP: Best 10x Rust servers and Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x.

How should you read the tags on Shadowhunter 10X PVP?

The game's server browser reads the tags that Shadowhunter 10X PVP publishes: gmrust (Game mode): Standard survival, as in Rust; mp100 (Max players): There are 100 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Settings and map

What is the map on Shadowhunter 10X PVP?

Shadowhunter 10X PVP runs a procedural map of size 3,500 with seed 22522179, generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.

Which settings and rules apply on Shadowhunter 10X PVP?

The name Shadowhunter 10X PVP includes a 10x gather rate. The group limit is the game's default of 8 players. It runs survival, standard survival: gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. VAC anti-cheat is active.

Server info

What version is Shadowhunter 10X PVP running?

Shadowhunter 10X PVP uses Rust network protocol 2634 and build 166652 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.

Is Shadowhunter 10X PVP lag-free?

The last 48 hours saw it average 170 server fps, never going under 99. Its entity count reached 68,443, including buildings, deployables and all other objects. Memory usage peaked at 2,371 MB. What players experience as lag comes from low fps and a rising entity count.

Where can Shadowhunter 10X PVP be found?

No region is published by Shadowhunter 10X PVP. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 196.216.133.238:29004.

How reliable is Shadowhunter 10X PVP?

Right now, Shadowhunter 10X PVP is up and running. Based on the uptime it reports, the last restart was roughly 17 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. Its first appearance in Top Rust Servers was on 13 September 2026.

Wipe cycle

What happens on wipe day on Shadowhunter 10X PVP?

Recent wipes saw an average peak of 1 players at their busiest. The peak of the latest wipe came 12 hours after it began.

How often does Shadowhunter 10X PVP wipe?

A single monthly wipe, the force wipe, is all Shadowhunter 10X PVP does. The force wipe on Thursday 5 November at 19:00 UTC will be its next wipe, and it affects all Rust servers. Its world was last replaced 13 days ago.

Connection

What are the steps to join Shadowhunter 10X PVP?

To connect, start Rust, hit F1, and enter client.connect 196.216.133.238:29004. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp100
Max players There are 100 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol To join, your game must be on protocol 2634.
cs166652
Build Game build: 166652.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is assigned.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.