RS-13861Modded server
PhantomZone1
Offline 197.184.103.208:28015 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is PhantomZone1?
PhantomZone1 is offline at this moment; the last signal was 21 days 10 hours ago.
How is PhantomZone1 ranked?
The last seven days of player hours place PhantomZone1 at #13,861, in the top 63% of ranked servers.
Tags and filters
Where does PhantomZone1 appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find PhantomZone1: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on PhantomZone1?
gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): It has 10 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): To join, your game must be on protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded are the tags PhantomZone1 publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
What map is used on PhantomZone1?
A procedural map, created by the game, is in use on PhantomZone1.
What settings and rules does PhantomZone1 use?
No gather rate is given in the name PhantomZone1. Up to 8 players per group, as the game defaults. survival is the game mode, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.
Server details
What Rust version is PhantomZone1 on?
On Windows, PhantomZone1 operates Rust network protocol 2633 and build 164530. The protocol must match for you to join; Steam will update your game.
Where can PhantomZone1 be found?
A region is not published by PhantomZone1. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 197.184.103.208:28015.
What is the uptime of PhantomZone1?
Currently offline is PhantomZone1, last seen 21 days 10 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 23 September 2026.
Wipe schedule
How often does PhantomZone1 wipe?
Not enough wipe data exists yet to identify the rhythm of PhantomZone1. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 21 days 20 hours ago.
How to join
How can I connect to PhantomZone1?
Use the console: open Rust, press F1, and type client.connect 197.184.103.208:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.