RS-9244Modded server
Detroit: Irreparable Damage|NPCs|RaidableBases
Offline 198.73.57.77:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 1h. The force wipe · high confidence
Coming wipes
- T− 22d 1hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 18:16 UTC11d ago | 1 | – | running | 0 |
| Sat 19 Sep, 19:25 UTC24d ago | 1 | halved by day 4 | 13 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on Detroit: Irreparable Damage|NPCs|RaidableBases?
Detroit: Irreparable Damage|NPCs|RaidableBases is offline at this moment; the last signal was 43 hours ago. Over seven days it averaged 0, and the highest point was 1. The busiest point in the last 48 hours was 21:00 UTC, when it averaged 1 players.
Where does Detroit: Irreparable Damage|NPCs|RaidableBases sit in the rankings?
The last seven days of player hours place Detroit: Irreparable Damage|NPCs|RaidableBases at #9,244, in the top 42% of ranked servers.
Tags and filters
Where does Detroit: Irreparable Damage|NPCs|RaidableBases appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count Detroit: Irreparable Damage|NPCs|RaidableBases among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
How should you read the tags on Detroit: Irreparable Damage|NPCs|RaidableBases?
The game's server browser reads the tags that Detroit: Irreparable Damage|NPCs|RaidableBases publishes: gmrust (Game mode): Standard survival, as in Rust; mp100 (Max players): It has 100 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167584 (Build): Game build: 167584; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^m (Monthly): A wipe happens every month, alongside Facepunch's force wipe; ^v (Vanilla): Vanilla: no rate changes, no kits, no rule changes from Facepunch's version; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
Which map is running on Detroit: Irreparable Damage|NPCs|RaidableBases?
A procedural map of size 4,000 with seed 1337, created by the game, is in use on Detroit: Irreparable Damage|NPCs|RaidableBases. You can look at the map on RustMaps from this page, because size and seed determine the map. The name of the map is Custom Map.
Which settings and rules apply on Detroit: Irreparable Damage|NPCs|RaidableBases?
You will not find a gather rate in the name Detroit: Irreparable Damage|NPCs|RaidableBases. Up to 8 players per group, as the game defaults. It runs survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. Vanilla is the term it uses: vanilla: no rate changes, no kits, no rule changes from Facepunch's version. VAC, Valve's anti-cheat, is enabled.
About the server
What version is Detroit: Irreparable Damage|NPCs|RaidableBases running?
Detroit: Irreparable Damage|NPCs|RaidableBases uses Rust network protocol 2634 and build 167584 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
How well does Detroit: Irreparable Damage|NPCs|RaidableBases perform?
Over the last two days, it ran at an average of 103 server fps, minimum 99. At its peak, it held 103,624 entities: everything from buildings to deployables and more. Its memory use reached 2,122 MB at most. What players experience as lag comes from low fps and a rising entity count.
What is the location of Detroit: Irreparable Damage|NPCs|RaidableBases?
A region is not published by Detroit: Irreparable Damage|NPCs|RaidableBases. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 198.73.57.77:28015.
How reliable is Detroit: Irreparable Damage|NPCs|RaidableBases?
Currently offline is Detroit: Irreparable Damage|NPCs|RaidableBases, last seen 43 hours ago. Based on the uptime it reports, the last restart was roughly 7 hours ago. Across the last 7 full days, it was online for 142 of 168 hours, or 85%. Its first appearance in Top Rust Servers was on 13 September 2026.
Wipe schedule
What can you expect on wipe day on Detroit: Irreparable Damage|NPCs|RaidableBases?
The average busiest count over recent wipes is 1 players. The latest wipe saw its highest player count 2 hours in. Half the peak was held until the next wipe in 0% of recent wipes. In the cases where it did not hold, the crowd dropped below half by day 4.
When does Detroit: Irreparable Damage|NPCs|RaidableBases wipe?
With the force wipe, Detroit: Irreparable Damage|NPCs|RaidableBases resets once a month. The force wipe on Thursday 5 November at 19:00 UTC will be its next wipe, and it affects all Rust servers. Its world was last replaced 11 days 23 hours ago. Monthly wipes are declared in its tags.
Connection
How can I connect to Detroit: Irreparable Damage|NPCs|RaidableBases?
To connect, start Rust, hit F1, and enter client.connect 198.73.57.77:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.