RS-11980Modded server
Detroit: Irreparable Damage|NPCs|RaidableBases
Online 198.73.57.77:28115 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 54% of all ranked servers, and #557 of the quad servers (top 69%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 20d 22h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on Detroit: Irreparable Damage|NPCs|RaidableBases?
Detroit: Irreparable Damage|NPCs|RaidableBases is showing 0 players on 100 slots right now. Over seven days it averaged 0, and the highest point was 1.
What is the ranking of Detroit: Irreparable Damage|NPCs|RaidableBases?
Ranked #11,980 on seven-day player hours, Detroit: Irreparable Damage|NPCs|RaidableBases is in the top 54% of all ranked servers. It is #557 among quad servers.
Tags, lists, and filters
Where does Detroit: Irreparable Damage|NPCs|RaidableBases show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count Detroit: Irreparable Damage|NPCs|RaidableBases among their servers: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
How should you read the tags on Detroit: Irreparable Damage|NPCs|RaidableBases?
The game's server browser reads the tags that Detroit: Irreparable Damage|NPCs|RaidableBases publishes: gmrust (Game mode): Standard survival, as in Rust; mp100 (Max players): It has 100 slots; ts4 (Group limit): Team size is capped at 4; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Running game build 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^m (Monthly): A wipe happens every month, alongside Facepunch's force wipe; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
What is the map on Detroit: Irreparable Damage|NPCs|RaidableBases?
A procedural map of size 4,000 with seed 1337, created by the game, is in use on Detroit: Irreparable Damage|NPCs|RaidableBases. The map can be seen on RustMaps from this page, as identical size and seed yield the same map. The name of the map is Custom Map.
Which settings and rules apply on Detroit: Irreparable Damage|NPCs|RaidableBases?
You will not find a gather rate in the name Detroit: Irreparable Damage|NPCs|RaidableBases. Up to 4 players are allowed per group (quad). survival is the game mode, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. The server runs with VAC on.
About the server
What version is Detroit: Irreparable Damage|NPCs|RaidableBases running?
Rust network protocol 2634 and build 167781 is what Detroit: Irreparable Damage|NPCs|RaidableBases runs, on Windows. The protocol must match for you to join; Steam will update your game.
What is the performance like on Detroit: Irreparable Damage|NPCs|RaidableBases?
The last 48 hours saw it average 99 server fps, never going under 71. At its peak, it held 102,994 entities: everything from buildings to deployables and more. Its memory use reached 2,680 MB at most. What players experience as lag comes from low fps and a rising entity count.
What is the location of Detroit: Irreparable Damage|NPCs|RaidableBases?
A region is not published by Detroit: Irreparable Damage|NPCs|RaidableBases. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 198.73.57.77:28115.
How reliable is Detroit: Irreparable Damage|NPCs|RaidableBases?
The server Detroit: Irreparable Damage|NPCs|RaidableBases is currently online. The uptime it gives suggests a restart around 41 hours ago. It spent 48 of the last 48 hours online across 2 days, giving 100% uptime. The first time Top Rust Servers saw it was on 12 October 2026.
Wipe cycle
When does Detroit: Irreparable Damage|NPCs|RaidableBases wipe?
An estimate of Detroit: Irreparable Damage|NPCs|RaidableBases's next wipe comes from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, which is the next wipe for this server and all Rust servers. The world it is running now dates from 13 days 2 hours ago. Monthly wipes are declared in its tags.
Connection
How can I connect to Detroit: Irreparable Damage|NPCs|RaidableBases?
To connect manually, open the console with F1 and type client.connect 198.73.57.77:28115. Or click Launch Rust on this page to open Rust through Steam and connect directly.