Top Rust ServersObservatory · live
Live Servers11,704 Players85,506 Populated4,169 Fresh wipes · 3h157 Scanevery 5 min

RS-4425Modded server

RUST Eternal

Online 199.60.101.250:28015 checked 12m ago

quad moddedoxidepve
Connect
Players now
0/ 100
0% full
7-day average
0
peak 2
Rank
#4,425
top 20%
Last wipe
5d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeak
00.250.50.75119:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

025507510019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct10 Oct12 Oct14 Oct

Top 20% of all ranked servers, and #282 of the quad servers (top 35%). Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 03:18 UTC5d ago 2 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How populated is RUST Eternal?

RUST Eternal is showing 0 players on 100 slots right now. A seven-day average of 0 players was reached, peaking at 2. Over the last 48 hours, the peak hour was 07:00 UTC, with an average of 1 players.

What is the ranking of RUST Eternal?

The last seven days of player hours place RUST Eternal at #4,425, in the top 20% of ranked servers. In the quad category, it ranks #282.

Tags, lists, and filters

On Top Rust Servers, which lists and filters carry RUST Eternal?

On these Top Rust Servers lists you will find RUST Eternal: Top modded Rust servers and Top Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last week.

How should you read the tags on RUST Eternal?

gmrust (Game mode): Standard survival, as in Rust; mp100 (Max players): It has 100 slots; ts4 (Group limit): Team size is capped at 4; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^p (PvE): No player combat here; the world itself is the threat; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game are the tags RUST Eternal publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Settings and map

What map is used on RUST Eternal?

A procedural map of size 4,500 with seed 1337, created by the game, is in use on RUST Eternal. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

What does RUST Eternal run for rules and settings?

You will not find a gather rate in the name RUST Eternal. quad groups are capped at 4 players. It runs pve, no player versus player combat. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.

About the server

What Rust version is RUST Eternal on?

On Windows, RUST Eternal operates Rust network protocol 2634 and build 166652. Your game needs the same protocol to connect; Steam takes care of updating it.

How well does RUST Eternal perform?

The last 48 hours saw it average 78 server fps, never going under 44. Its entity count reached 149,144, including buildings, deployables and all other objects. At its highest, it consumed 5,476 MB of memory. A climbing entity count and low fps are the source of the lag players feel.

What is the server location for RUST Eternal?

No region is published by RUST Eternal. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 199.60.101.250:28015.

How reliable is RUST Eternal?

The server RUST Eternal is currently online. Going by its reported uptime, it restarted about 7 hours ago. It spent 167 of the last 168 hours online across 7 days, giving 99% uptime. It was first observed by Top Rust Servers on 4 October 2026.

Wipe schedule

What can you expect on wipe day on RUST Eternal?

The average busiest count over recent wipes is 2 players. The peak of the latest wipe came 0 hours after it began.

How often does RUST Eternal wipe?

Too few wipes are recorded for RUST Eternal to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 5 days 14 hours ago.

Joining the server

How can I connect to RUST Eternal?

To connect, start Rust, hit F1, and enter client.connect 199.60.101.250:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,^p,gmrust,cs166652,ts4,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp100
Max players It has 100 slots.
ts4
Group limit Team size is capped at 4.
v2634
Protocol To join, your game must be on protocol 2634.
cs166652
Build Game build: 166652.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code not set.

Gameplay

^p
PvE No player combat here; the world itself is the threat.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded It appears in Modded, as plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.