RS-16001Modded server
Local Test Server
Offline 2.134.73.108:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 11:37 UTC10d ago | 1 | – | running | 0 |
| Fri 2 Oct, 17:24 UTC11d ago | 1 | – | 1.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is Local Test Server?
Local Test Server is offline at this moment; the last signal was 10 days 1 hours ago.
What is the ranking of Local Test Server?
The last seven days of player hours place Local Test Server at #16,001, in the top 71% of ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry Local Test Server?
These Top Rust Servers lists include Local Test Server: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on Local Test Server?
The game's server browser reads the tags that Local Test Server publishes: gmrust (Game mode): Standard survival, as in Rust; mp15 (Max players): Player slots: 15; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166586 (Build): Running game build 166586; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What map is used on Local Test Server?
The map on Local Test Server is procedural, size 2,000, seed 12345, and generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.
What settings and rules does Local Test Server use?
The name Local Test Server does not state a gather rate. Up to 8 players per group, as the game defaults. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.
About the server
What is the Rust version on Local Test Server?
On Windows, Local Test Server operates Rust network protocol 2634 and build 166586. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can Local Test Server be found?
A region is not published by Local Test Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 2.134.73.108:28015.
How reliable is Local Test Server?
The server Local Test Server is down at the moment, with its last appearance 10 days 1 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 13 September 2026.
Wipe schedule
What can you expect on wipe day on Local Test Server?
Recent wipes saw an average peak of 1 players at their busiest. The peak of the latest wipe came 2 hours after it began.
How often does Local Test Server wipe?
Not enough wipe data exists yet to identify the rhythm of Local Test Server. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 10 days 5 hours ago.
How to join
How can I connect to Local Test Server?
To connect, start Rust, hit F1, and enter client.connect 2.134.73.108:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.