RS-13305Modded server
Name of Server as Shown on the Client Server List
Offline 2.249.77.194:28015 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List is offline at this moment; the last signal was 25 days 15 hours ago.
How is Name of Server as Shown on the Client Server List ranked?
The last seven days of player hours place Name of Server as Shown on the Client Server List at #13,305, in the top – of ranked servers.
Server tags and lists
Where does Name of Server as Shown on the Client Server List show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count Name of Server as Shown on the Client Server List among their servers: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on Name of Server as Shown on the Client Server List?
gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): Player slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs163207 (Build): The game build is 163207; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game are the tags Name of Server as Shown on the Client Server List publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
What is the map on Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List uses a procedural map, which the game generates.
What settings and rules does Name of Server as Shown on the Client Server List use?
You will not find a gather rate in the name Name of Server as Shown on the Client Server List. The group limit is the game's default of 8 players. You play survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. The server runs with VAC on.
Server info
What Rust version is Name of Server as Shown on the Client Server List on?
Rust network protocol 2633 and build 163207 is what Name of Server as Shown on the Client Server List runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.
What is the server location for Name of Server as Shown on the Client Server List?
No region is published by Name of Server as Shown on the Client Server List. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 2.249.77.194:28015 is its address.
How reliable is Name of Server as Shown on the Client Server List?
The server Name of Server as Shown on the Client Server List is down at the moment, with its last appearance 25 days 15 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 18 September 2026.
Wipe details
How often does Name of Server as Shown on the Client Server List wipe?
Not enough wipe data exists yet to identify the rhythm of Name of Server as Shown on the Client Server List. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 38 days 2 hours ago.
Joining the server
What is the process to join Name of Server as Shown on the Client Server List?
To connect manually, open the console with F1 and type client.connect 2.249.77.194:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.