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Live Servers11,449 Players34,910 Populated2,970 Fresh wipes · 3h82 Scanevery 5 min

RS-15489Modded server

Staging Dev Server

Offline 2.28.122.57:28015 checked 27d ago

moddedcarbon
Connect
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,489
no region published
Last wipe
27d ago
no schedule published
Next wipe
–
no wipe seen yet
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep
Orbit

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

What is the typical player count on Staging Dev Server?

Currently, Staging Dev Server is offline; the last sighting was 27 days 19 hours ago.

How is Staging Dev Server ranked?

Ranked #15,489 on seven-day player hours, Staging Dev Server is in the top – of all ranked servers.

Tags, lists, and filters

On Top Rust Servers, which lists and filters carry Staging Dev Server?

These Top Rust Servers lists count Staging Dev Server among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What is the meaning of the tags on Staging Dev Server?

Published by Staging Dev Server for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): It has 50 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs164613 (Build): Game build: 164613; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; ^y (Carbon): Carbon is the plugin framework in use. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Settings and map

What map is used on Staging Dev Server?

A procedural map, created by the game, is in use on Staging Dev Server.

Which settings and rules apply on Staging Dev Server?

You will not find a gather rate in the name Staging Dev Server. Up to 8 players per group, as the game defaults. You play survival, the normal mode where you gather, build and raid. You can fight and raid other players. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.

Server info

What version is Staging Dev Server running?

Rust network protocol 2633 and build 164613 is what Staging Dev Server runs, on Linux. The protocol must match for you to join; Steam will update your game.

Where can Staging Dev Server be found?

A region is not published by Staging Dev Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 2.28.122.57:28015.

Is Staging Dev Server currently online?

The server Staging Dev Server is down at the moment, with its last appearance 27 days 19 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 17 September 2026.

Wipe details

On what schedule does Staging Dev Server wipe?

The record holds too few wipes to determine Staging Dev Server's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 27 days 19 hours ago.

Joining the server

What is the process to join Staging Dev Server?

To connect manually, open the console with F1 and type client.connect 2.28.122.57:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2633,gmrust,cs164613,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as in Rust.
mp50
Max players It has 50 slots.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol Protocol 2633 is required to join; your game must be on the same version.
cs164613
Build Game build: 164613.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code not set.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed as Modded.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.