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Live Servers11,685 Players68,616 Populated3,914 Fresh wipes · 3h163 Scanevery 5 min

RS-4304Modded server

Dev Server | 2X | Kit | Home | TPA

Online EU 2.59.119.227:28015 checked 14m ago

2x biweekly wipes moddedcarbon
Connect
Players now
0/ 5
0% full
7-day average
0
peak 3
Rank
#4,304
top 19% · #1474 in EU
Last wipe
9d ago
biweekly schedule
Next wipe
T− 4d 18h
Sun 18 Oct, 15:34 UTC
Light curve

Players

AveragePeak
00.511.5222:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

010020030040022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 19% of all ranked servers, top 51% in EU. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

from its schedule tag

Next wipe Sunday 18 October, 15:34 UTC, in 4d 18h. Its biweekly schedule tag · low confidence

usual gap1.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. T− 4d 18hSun 18 Oct, 15:34 UTC
  2. T− 18d 18hSun 1 Nov, 15:34 UTC
  3. T− 22d 21hThu 5 Nov, 19:00 UTCFW
  4. T− 32d 18hSun 15 Nov, 15:34 UTC

The first 48 hours of its last wipes

Sun 4 OctThu 1 OctWed 30 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 15:34 UTC9d ago 2 – running 0
Thu 1 Oct, 23:01 UTC FW11d ago 1 held half 2.7 days 0
Wed 30 Sep, 21:54 UTC12d ago 2 – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How many players are usually on Dev Server | 2X | Kit | Home | TPA?

Dev Server | 2X | Kit | Home | TPA is showing 0 players on 5 slots right now. Over seven days it averaged 0, and the highest point was 3. The busiest point in the last 48 hours was 13:00 UTC, when it averaged 1 players.

What is the ranking of Dev Server | 2X | Kit | Home | TPA?

On seven-day player hours, Dev Server | 2X | Kit | Home | TPA ranks #4,304 overall, in the top 19% of ranked servers and #1,474 across Europe.

Tags, lists, and filters

On Top Rust Servers, which lists and filters carry Dev Server | 2X | Kit | Home | TPA?

These Top Rust Servers lists count Dev Server | 2X | Kit | Home | TPA among their servers: Rust servers with 2x gather rate, Best EU Rust servers and Top modded Rust servers. These are the filters that bring it up on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

What is the meaning of the tags on Dev Server | 2X | Kit | Home | TPA?

gmvanilla (Game mode): The mode is vanilla survival; mp5 (Max players): There are 5 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^b (Biweekly): It wipes every fortnight; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; ^y (Carbon): Carbon is the plugin framework in use; EU (Europe): The server browser puts it in Europe are the tags Dev Server | 2X | Kit | Home | TPA publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Rules, settings, and map

What is the map on Dev Server | 2X | Kit | Home | TPA?

The map on Dev Server | 2X | Kit | Home | TPA is procedural, size 4,000, seed 874835235, and generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.

What does Dev Server | 2X | Kit | Home | TPA run for rules and settings?

2x gather is what Dev Server | 2X | Kit | Home | TPA runs, as its name shows. Up to 8 players per group, as the game defaults. survival is the game mode, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.

Server info

What Rust version is Dev Server | 2X | Kit | Home | TPA on?

Dev Server | 2X | Kit | Home | TPA uses Rust network protocol 2634 and build 167781 with Linux as its system. Joining requires matching protocols, and Steam updates your game automatically.

How well does Dev Server | 2X | Kit | Home | TPA perform?

Its average server fps over the last 48 hours was 124, with a low of 46. The maximum entities it carried was 93,533, covering buildings, deployables and the rest. Its memory use reached 3,417 MB at most. What players experience as lag comes from low fps and a rising entity count.

What is the location of Dev Server | 2X | Kit | Home | TPA?

Its EU tag is how Dev Server | 2X | Kit | Home | TPA lists itself in Europe. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 2.59.119.227:28015 is its address.

How reliable is Dev Server | 2X | Kit | Home | TPA?

Right now, Dev Server | 2X | Kit | Home | TPA is up and running. Based on the uptime it reports, the last restart was roughly 8 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. Its first appearance in Top Rust Servers was on 13 September 2026.

Wipe cycle

What can you expect on wipe day on Dev Server | 2X | Kit | Home | TPA?

Recent wipes saw an average peak of 2 players at their busiest. The latest wipe saw its highest player count 1 hours in. The crowd kept above half its peak until the next wipe in 100% of recent wipes.

When does Dev Server | 2X | Kit | Home | TPA wipe?

The recorded wipes for Dev Server | 2X | Kit | Home | TPA are too few to confirm its schedule, so the prediction follows its tag. On Sunday 18 October at 15:34 UTC, the next wipe is anticipated. Its world was last replaced 9 days 5 hours ago. A fortnightly wipe schedule appears in its tags.

Joining the server

What are the steps to join Dev Server | 2X | Kit | Home | TPA?

To connect manually, open the console with F1 and type client.connect 2.59.119.227:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2634,^z,^y,^b,EU,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp5
Max players There are 5 slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is assigned.

Wipe schedule

^b
Biweekly It wipes every fortnight.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed as Modded.
^y
Carbon Carbon is the plugin framework in use.

Region

EU
Europe The server browser puts it in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.