Top Rust ServersObservatory · live
Live Servers11,479 Players41,652 Populated3,197 Fresh wipes · 3h108 Scanevery 5 min

RS-11156Modded server

My Rust server | Powered by AMP

Online 20.121.138.156:26499 checked 8m ago

moddedcarbon
Connect
Players now
0/ 100
0% full
7-day average
0
peak 1
Rank
#11,156
top 52%
Last wipe
1d ago
no schedule published
Next wipe
–
no wipe seen yet
Light curve

Players

AveragePeakWipe
00.250.50.75120:0003:0010:0018:0001:0008:00Wiped Tue 20 Oct, 20:44 UTCWIPE

Hourly average and peak, UTC.

Systems telemetry

Server performance

Server fpsWipe
010020030040020:0003:0010:0018:0001:0008:00Wiped Tue 20 Oct, 20:44 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct22 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

What is the typical player count on My Rust server | Powered by AMP?

My Rust server | Powered by AMP is showing 0 players on 100 slots right now. Over seven days it averaged 0, and the highest point was 1. Over the last 48 hours, the peak hour was 03:00 UTC, with an average of 1 players.

What is the ranking of My Rust server | Powered by AMP?

Ranked #11,156 on seven-day player hours, My Rust server | Powered by AMP is in the top 52% of all ranked servers.

Server tags and lists

Where does My Rust server | Powered by AMP appear among the Top Rust Servers lists and filters?

These Top Rust Servers lists include My Rust server | Powered by AMP: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

What is the meaning of the tags on My Rust server | Powered by AMP?

Published by My Rust server | Powered by AMP for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp100 (Max players): There are 100 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^z (Modded): It appears in Modded, as plugins or settings modify the game; ^y (Carbon): This server uses Carbon for plugins. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Settings and map

What is the map on My Rust server | Powered by AMP?

A procedural map of size 4,500 with seed 6738, created by the game, is in use on My Rust server | Powered by AMP. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.

Which settings and rules apply on My Rust server | Powered by AMP?

No gather rate is given in the name My Rust server | Powered by AMP. The group limit is the game's default of 8 players. survival is the game mode, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Carbon plugins are loaded. VAC anti-cheat is inactive.

About the server

What version is My Rust server | Powered by AMP running?

On Linux, My Rust server | Powered by AMP operates Rust network protocol 2634 and build 167781. Joining requires matching protocols, and Steam updates your game automatically.

What is the performance like on My Rust server | Powered by AMP?

Its average server fps over the last 48 hours was 190, with a low of 106. At its peak, it held 111,187 entities: everything from buildings to deployables and more. Its memory use reached 3,566 MB at most. What players experience as lag comes from low fps and a rising entity count.

Where can My Rust server | Powered by AMP be found?

A region is not published by My Rust server | Powered by AMP. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 20.121.138.156:26499.

What is the uptime of My Rust server | Powered by AMP?

The server My Rust server | Powered by AMP is currently online. Based on the uptime it reports, the last restart was roughly 32 hours ago. 24 of 24 hours it stayed up in the last 1 full day, giving 100% uptime. Its first appearance in Top Rust Servers was on 20 October 2026.

Wipe schedule

How often does My Rust server | Powered by AMP wipe?

Not enough wipe data exists yet to identify the rhythm of My Rust server | Powered by AMP. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 37 hours ago.

Connection

What is the process to join My Rust server | Powered by AMP?

To connect, start Rust, hit F1, and enter client.connect 20.121.138.156:26499. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp100
Max players There are 100 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code No region code is assigned.

Mods and access

^z
Modded It appears in Modded, as plugins or settings modify the game.
^y
Carbon This server uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.