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Live Servers11,455 Players36,923 Populated2,981 Fresh wipes · 3h85 Scanevery 5 min

RS-7638Modded server

【月栖】PVE

Online 202.189.21.212:21091 checked 9m ago

moddedoxide
Connect
Players now
0/ 300
0% full
7-day average
0
peak 3
Rank
#7,638
top 34%
Last wipe
13d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

AveragePeak
00.250.50.75104:0013:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

05010015020004:0013:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.6 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctSat 26 SepSat 26 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 00:29 UTC13d ago 2 – running 0
Sat 26 Sep, 10:48 UTC18d ago 2 held half 5.6 days 1
Sat 26 Sep, 03:11 UTC18d ago 2 – 0.3 days 1
Wed 23 Sep, 13:22 UTC21d ago 3 held half 2.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

What is the typical player count on 【月栖】PVE?

【月栖】PVE is showing 0 players on 300 slots right now. Over seven days it averaged 0, and the highest point was 3. At 05:00 UTC it was busiest in the last 48 hours, averaging 0 players.

What is the ranking of 【月栖】PVE?

On player hours across seven days, 【月栖】PVE is #7,638, inside the top 34% of all ranked servers.

Tags and filters

On Top Rust Servers, which lists and filters carry 【月栖】PVE?

These Top Rust Servers lists include 【月栖】PVE: Top modded Rust servers. These are the filters that bring it up on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on 【月栖】PVE?

The game's server browser reads the tags that 【月栖】PVE publishes: gmrust (Game mode): Standard survival, as in Rust; mp300 (Max players): There are 300 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): To join, your game must be on protocol 2634; cs167231 (Build): Game build: 167231; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Rules, settings, and map

Which map is running on 【月栖】PVE?

A procedural map of size 4,500 with seed 713654521, created by the game, is in use on 【月栖】PVE. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.

What does 【月栖】PVE run for rules and settings?

You will not find a gather rate in the name 【月栖】PVE. Up to 8 players per group, as the game defaults. survival is the game mode, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. The server runs with VAC on.

About the server

What Rust version is 【月栖】PVE on?

Rust network protocol 2634 and build 167231 is what 【月栖】PVE runs, on Linux. Joining requires matching protocols, and Steam updates your game automatically.

Is 【月栖】PVE lag-free?

The last 48 hours saw it average 114 server fps, never going under 70. Its entity count reached 136,155, including buildings, deployables and all other objects. Its memory use reached 4,133 MB at most. Players feel lag when fps drops and entities increase.

Where can 【月栖】PVE be found?

Its name points to Asia, but 【月栖】PVE publishes no region tag. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 202.189.21.212:21091 is its address.

How reliable is 【月栖】PVE?

Right now, 【月栖】PVE is up and running. Going by its reported uptime, it restarted about 2 hours ago. It spent 143 of the last 168 hours online across 7 days, giving 85% uptime. The first time Top Rust Servers saw it was on 13 September 2026.

Wipe cycle

What can you expect on wipe day on 【月栖】PVE?

The average busiest count over recent wipes is 2 players. The peak of the latest wipe came 2 hours after it began. The crowd kept above half its peak until the next wipe in 100% of recent wipes.

On what schedule does 【月栖】PVE wipe?

Wipes on 【月栖】PVE follow no regular pattern, so there is no next wipe to forecast. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 13 days 2 hours ago.

Connection

How can I connect to 【月栖】PVE?

Use the console: open Rust, press F1, and type client.connect 202.189.21.212:21091. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp300,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp300
Max players There are 300 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol To join, your game must be on protocol 2634.
cs167231
Build Game build: 167231.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code Region code not set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.