RS-9077Modded server
[测试]
Offline EA 202.189.23.225:60005 checked 19h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 41% of all ranked servers, top 82% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 8h. The force wipe · high confidence
Coming wipes
- T− 22d 8hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 10:07 UTC9d ago | 1 | – | running | 1 |
| Wed 30 Sep, 10:37 UTC14d ago | 1 | held half | 5 days | 0 |
| Tue 29 Sep, 12:25 UTC14d ago | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on [测试]?
[测试] is offline at this moment; the last signal was 19 hours ago. Over seven days it averaged 0, and the highest point was 2. The busiest point in the last 48 hours was 16:00 UTC, when it averaged 2 players.
Where does [测试] sit in the rankings?
On seven-day player hours, [测试] ranks #9,077 overall, in the top 41% of ranked servers and #432 across Asia.
Tags and filters
Where does [测试] show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count [测试] among their servers: Top modded Rust servers and Top Rust PvE servers. These filters bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What is the meaning of the tags on [测试]?
gmrust (Game mode): Standard survival, as in Rust; mp2 (Max players): It has 2 slots; ts5 (Group limit): No more than 5 players per team; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167584 (Build): Game build: 167584; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^m (Monthly): Monthly wipes apply here, following Facepunch's force wipe schedule; ^v (Vanilla): Vanilla: no rate changes, no kits, no rule changes from Facepunch's version; ^p (PvE): No player combat here; the world itself is the threat; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; EA (East Asia): The server browser puts it in East Asia are the tags [测试] publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What is the map on [测试]?
A procedural map of size 4,200 with seed 1337, created by the game, is in use on [测试]. Viewing it on RustMaps is possible from this page: the same size and seed give the same map. The name of the map is Custom Map.
What does [测试] run for rules and settings?
No gather rate is given in the name [测试]. A group holds at most 5 players. You play pve, fighting between players is off. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. Vanilla is the term it uses: vanilla: no rate changes, no kits, no rule changes from Facepunch's version. VAC, Valve's anti-cheat, is enabled.
About the server
What Rust version is [测试] on?
[测试] uses Rust network protocol 2634 and build 167584 with Windows as its system. The protocol must match for you to join; Steam will update your game.
Is [测试] lag-free?
The last 48 hours saw it average 33 server fps, never going under 11. Its entity count reached 127,723, including buildings, deployables and all other objects. Its memory use reached 3,970 MB at most. A climbing entity count and low fps are the source of the lag players feel.
What is the location of [测试]?
Its EA tag is how [测试] lists itself in Asia. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 202.189.23.225:60005.
Is [测试] currently online?
The server [测试] is down at the moment, with its last appearance 19 hours ago. Based on the uptime it reports, the last restart was roughly 17 hours ago. It spent 101 of the last 168 hours online across 7 days, giving 60% uptime. Its first appearance in Top Rust Servers was on 28 September 2026.
Wipe schedule
What happens on wipe day on [测试]?
Across recent wipes, the busiest times averaged 1 players. The latest wipe saw its highest player count 4 hours in. The crowd kept above half its peak until the next wipe in 100% of recent wipes.
On what schedule does [测试] wipe?
A single monthly wipe, the force wipe, is all [测试] does. The force wipe on Thursday 5 November at 19:00 UTC will be its next wipe, and it affects all Rust servers. Its world was last replaced 12 days 10 hours ago. Monthly wipes are declared in its tags.
How to join
How can I connect to [测试]?
To connect manually, open the console with F1 and type client.connect 202.189.23.225:60005. Or click Launch Rust on this page to open Rust through Steam and connect directly.