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Live Servers11,579 Players56,852 Populated3,553 Fresh wipes · 3h183 Scanevery 5 min

RS-768Modded server

#6-[搞就完了]1000倍/10.15新档/全解秒造/战争地带

Online EA 202.189.23.234:14230 checked 8m ago

modded
Connect
Players now
26/ 100
26% full
7-day average
19
peak 26
Rank
#768
top 3% · #63 in EA
Last wipe
13h ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

AveragePeakWipe
01020304013:0022:0007:0016:0001:0010:00Wiped Wed 14 Oct, 22:41 UTCWIPE

Hourly average and peak, UTC.

Systems telemetry

Server performance

Server fpsWipe
025507510013:0022:0007:0016:0001:0010:00Wiped Wed 14 Oct, 22:41 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 3% of all ranked servers, top 12% in EA. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap13 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak20players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctFri 18 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 21, 13 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 22:41 UTC13h ago – – running 0
Thu 1 Oct, 21:25 UTC FW13d ago 21 held half 13.1 days 0
Fri 18 Sep, 23:01 UTC26d ago 19 held half 12.9 days 9

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

What is the typical player count on #6-[搞就完了]1000倍/10.15新档/全解秒造/战争地带?

On 100 slots, #6-[搞就完了]1000倍/10.15新档/全解秒造/战争地带 has 26 players at this moment. Over seven days it averaged 19, and the highest point was 26. The busiest point in the last 48 hours was 12:00 UTC, when it averaged 26 players.

How is #6-[搞就完了]1000倍/10.15新档/全解秒造/战争地带 ranked?

On seven-day player hours, #6-[搞就完了]1000倍/10.15新档/全解秒造/战争地带 ranks #768 overall, in the top 3% of ranked servers and #63 across Asia.

Tags, lists, and filters

On Top Rust Servers, which lists and filters carry #6-[搞就完了]1000倍/10.15新档/全解秒造/战争地带?

These Top Rust Servers lists include #6-[搞就完了]1000倍/10.15新档/全解秒造/战争地带: Top modded Rust servers. These filters bring it up on the server list: Region: Asia; Type: Modded; Last wipe: In the last 24 hours; Players now: At least 10; Average players: 10+ on average.

What is the meaning of the tags on #6-[搞就完了]1000倍/10.15新档/全解秒造/战争地带?

The game's server browser reads the tags that #6-[搞就完了]1000倍/10.15新档/全解秒造/战争地带 publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp100 (Max players): Player slots: 100; v2634 (Protocol): To join, your game must be on protocol 2634; ptrak (Networking): Network layer: RakNet, the standard for the game; monthly (Monthly): Monthly wipes apply here, following Facepunch's force wipe schedule; vanilla (Vanilla): Vanilla: no rate changes, no kits, no rule changes from Facepunch's version; oxide (Oxide): This server uses Oxide (uMod) for plugins; modded (Modded): It appears in Modded, as plugins or settings modify the game; EA (East Asia): The server browser lists it under East Asia; h454e9f56 (Custom tag): A custom tag, set by the owner or a plugin, not by Facepunch; stok (Custom tag): A custom tag, set by the owner or a plugin, not by Facepunch. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Settings and map

What map is used on #6-[搞就完了]1000倍/10.15新档/全解秒造/战争地带?

A procedural map of size 4,000 with seed 1613162020, created by the game, is in use on #6-[搞就完了]1000倍/10.15新档/全解秒造/战争地带. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.

What does #6-[搞就完了]1000倍/10.15新档/全解秒造/战争地带 run for rules and settings?

No gather rate is given in the name #6-[搞就完了]1000倍/10.15新档/全解秒造/战争地带. No group limit is published. survival is the game mode, the normal mode where you gather, build and raid. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. VAC, Valve's anti-cheat, is enabled.

Server info

What Rust version is #6-[搞就完了]1000倍/10.15新档/全解秒造/战争地带 on?

Rust network protocol 2634 is what #6-[搞就完了]1000倍/10.15新档/全解秒造/战争地带 runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.

Is #6-[搞就完了]1000倍/10.15新档/全解秒造/战争地带 lag-free?

Its average server fps over the last 48 hours was 71, with a low of 42. Its entity count reached 100,014, including buildings, deployables and all other objects. Memory usage peaked at 3,401 MB. Players feel lag when fps drops and entities increase.

Where can #6-[搞就完了]1000倍/10.15新档/全解秒造/战争地带 be found?

Its EA tag is how #6-[搞就完了]1000倍/10.15新档/全解秒造/战争地带 lists itself in Asia. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 202.189.23.234:14230.

What is the uptime of #6-[搞就完了]1000倍/10.15新档/全解秒造/战争地带?

Right now, #6-[搞就完了]1000倍/10.15新档/全解秒造/战争地带 is up and running. Going by its reported uptime, it restarted about 11 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. The first time Top Rust Servers saw it was on 13 September 2026.

Wipe details

What can you expect on wipe day on #6-[搞就完了]1000倍/10.15新档/全解秒造/战争地带?

The average busiest count over recent wipes is 20 players. The latest wipe saw its highest player count 13 hours in. The crowd kept above half its peak until the next wipe in 100% of recent wipes.

How often does #6-[搞就完了]1000倍/10.15新档/全解秒造/战争地带 wipe?

There is no way to predict the next wipe on #6-[搞就完了]1000倍/10.15新档/全解秒造/战争地带, as its wipes occur at irregular intervals. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 13 hours ago.

How to join

What are the steps to join #6-[搞就完了]1000倍/10.15新档/全解秒造/战争地带?

To connect, start Rust, hit F1, and enter client.connect 202.189.23.234:14230. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp100,ptrak,v2634,monthly,vanilla,EA,h454e9f56,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp100
Max players Player slots: 100.
v2634
Protocol To join, your game must be on protocol 2634.
ptrak
Networking Network layer: RakNet, the standard for the game.

Wipe schedule

monthly
Monthly Monthly wipes apply here, following Facepunch's force wipe schedule.

Difficulty

vanilla
Vanilla Vanilla: no rate changes, no kits, no rule changes from Facepunch's version.

Mods and access

oxide
Oxide This server uses Oxide (uMod) for plugins.
modded
Modded It appears in Modded, as plugins or settings modify the game.

Region

EA
East Asia The server browser lists it under East Asia.

Other

h454e9f56
Custom tag A custom tag, set by the owner or a plugin, not by Facepunch.
stok
Custom tag A custom tag, set by the owner or a plugin, not by Facepunch.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.