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RS-14051Modded server

【光头强PVE】原倍/突袭/死亡不掉

Online EA 202.189.5.26:28075 checked 12m ago

monthly wipes vanillamoddedoxidepve
Connect
Players now
0/ 150
0% full
7-day average
0
peak 1
Rank
#14,051
top 65% · #491 in EA
Last wipe
8h ago
monthly schedule
Next wipe
T− 13d 22h
Thu 5 Nov, 19:00 UTC FW
Light curve

Players

AveragePeakWipe
00.250.50.75111:0013:0014:0016:0017:0019:00Wiped Thu 22 Oct, 11:37 UTCWIPE

Hourly average and peak, UTC.

Systems telemetry

Server performance

Server fpsWipe
05010015020011:0013:0014:0016:0017:0019:00Wiped Thu 22 Oct, 11:37 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
No rank history yet.

Top 65% of all ranked servers, top 89% in EA. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 13d 22h. The force wipe

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

What is the typical player count on 【光头强PVE】原倍/突袭/死亡不掉?

【光头强PVE】原倍/突袭/死亡不掉 is showing 0 players on 150 slots right now. A seven-day average of 0 players was reached, peaking at 1. At 14:00 UTC it was busiest in the last 48 hours, averaging 0 players.

What is the ranking of 【光头强PVE】原倍/突袭/死亡不掉?

In Asia, 【光头强PVE】原倍/突袭/死亡不掉 is #491 on seven-day player hours, with #14,051 overall and a top 65% position among ranked servers.

Tags and filters

Where does 【光头强PVE】原倍/突袭/死亡不掉 show up in Top Rust Servers lists and filters?

These Top Rust Servers lists include 【光头强PVE】原倍/突袭/死亡不掉: Top modded Rust servers and Top Rust PvE servers. These are the filters that bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

How should you read the tags on 【光头强PVE】原倍/突袭/死亡不掉?

The game's server browser reads the tags that 【光头强PVE】原倍/突袭/死亡不掉 publishes: gmrust (Game mode): Standard survival, as in Rust; mp150 (Max players): It has 150 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes apply here, following Facepunch's force wipe schedule; ^v (Vanilla): No altered rates, kits or rules; this is the game as Facepunch ships it; ^p (PvE): No player combat here; the world itself is the threat; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game; EA (East Asia): The server browser puts it in East Asia. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Rules, settings, and map

Which map is running on 【光头强PVE】原倍/突袭/死亡不掉?

【光头强PVE】原倍/突袭/死亡不掉 runs a procedural map of size 5,000 with seed 1, generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.

What settings and rules does 【光头强PVE】原倍/突袭/死亡不掉 use?

The name 【光头强PVE】原倍/突袭/死亡不掉 does not state a gather rate. Up to 8 players per group, as the game defaults. pve is the game mode, no player versus player combat. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. Vanilla is the term it uses: no altered rates, kits or rules; this is the game as Facepunch ships it. The server runs with VAC on.

Server info

What version is 【光头强PVE】原倍/突袭/死亡不掉 running?

【光头强PVE】原倍/突袭/死亡不掉 uses Rust network protocol 2634 and build 167781 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.

What is the performance like on 【光头强PVE】原倍/突袭/死亡不掉?

Over the last two days, it ran at an average of 99 server fps, minimum 94. The maximum entities it carried was 143,229, covering buildings, deployables and the rest. At its highest, it consumed 3,697 MB of memory. Players feel lag when fps drops and entities increase.

Where can 【光头强PVE】原倍/突袭/死亡不掉 be found?

With its EA tag, 【光头强PVE】原倍/突袭/死亡不掉 lists itself in Asia. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 202.189.5.26:28075.

What is the uptime of 【光头强PVE】原倍/突袭/死亡不掉?

The server 【光头强PVE】原倍/突袭/死亡不掉 is currently online. Going by its reported uptime, it restarted about 7 hours ago. Its first appearance in Top Rust Servers was on 22 October 2026.

Wipe details

When does 【光头强PVE】原倍/突袭/死亡不掉 wipe?

From the force wipe, the next wipe for 【光头强PVE】原倍/突袭/死亡不掉 is projected. The force wipe on Thursday 5 November at 19:00 UTC will be its next wipe, and it affects all Rust servers. The world it is running now dates from 8 hours ago. Its tags indicate wipes happen each month.

Connection

How can I connect to 【光头强PVE】原倍/突袭/死亡不掉?

To connect, start Rust, hit F1, and enter client.connect 202.189.5.26:28075. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in. You can find its website at https://zyteam.me/.

Spectrum

Server tags

What each one means.

Published as mp150,ptrak,$r?,v2634,^m,^v,EA,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp150
Max players It has 150 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly Monthly wipes apply here, following Facepunch's force wipe schedule.

Difficulty

^v
Vanilla No altered rates, kits or rules; this is the game as Facepunch ships it.

Gameplay

^p
PvE No player combat here; the world itself is the threat.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded It appears in Modded, as plugins or settings modify the game.

Region

EA
East Asia The server browser puts it in East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.