RS-16557Modded server
pve
Offline 202.189.5.35:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on pve?
pve is offline at this moment; the last signal was 12 days 20 hours ago.
What is the ranking of pve?
On player hours across seven days, pve is #16,557, inside the top 70% of all ranked servers.
Tags and filters
Where does pve appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include pve: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on pve?
Published by pve for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp100 (Max players): Player slots: 100; ts16 (Group limit): No more than 16 players per team; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
What settings and rules does pve use?
You will not find a gather rate in the name pve. A group holds at most 16 players. survival is the game mode, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. The server runs with VAC on.
Server details
What version is pve running?
Rust network protocol 2633 and build 165217 is what pve runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.
What is the server location for pve?
There is no region published by pve. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 202.189.5.35:28015.
How reliable is pve?
Currently offline is pve, last seen 12 days 20 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 1 October 2026.
Wipe cycle
When does pve wipe?
Too few wipes are recorded for pve to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 12 days 20 hours ago.
How to join
What is the process to join pve?
Use the console: open Rust, press F1, and type client.connect 202.189.5.35:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.