Top Rust ServersObservatory · live
Live Servers11,496 Players45,975 Populated3,386 Fresh wipes · 3h97 Scanevery 5 min

RS-15455Modded server

Rusthell

Online 202.36.95.225:21962 checked 13m ago

moddedoxide
Connect
Players now
0/ 40
0% full
7-day average
0
peak 1
Rank
#15,455
top 69%
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeak
00.250.50.75123:0006:0013:0019:0002:0009:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

05010015020023:0006:0013:0019:0002:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap9.1 daysbetween real wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Thu 1 OctTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:33 UTC FW12d ago 0 – running 0
Tue 22 Sep, 19:22 UTC21d ago 1 halved by day 2 9.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

How populated is Rusthell?

Rusthell is showing 0 players on 40 slots right now. A seven-day average of 0 players was reached, peaking at 1. The busiest point in the last 48 hours was 18:00 UTC, when it averaged 0 players.

What is the ranking of Rusthell?

Ranked #15,455 on seven-day player hours, Rusthell is in the top 69% of all ranked servers.

Tags, lists, and filters

Where does Rusthell show up in Top Rust Servers lists and filters?

These Top Rust Servers lists include Rusthell: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Rusthell?

The game's server browser reads the tags that Rusthell publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp40 (Max players): There are 40 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Map and rules

What is the map on Rusthell?

The map on Rusthell is procedural, size 4,000, seed 50000, and generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

Which settings and rules apply on Rusthell?

The name Rusthell does not state a gather rate. Groups use the default maximum of 8 players. You play survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

Server info

What version is Rusthell running?

Rusthell uses Rust network protocol 2634 and build 167781 with Linux as its system. Joining requires matching protocols, and Steam updates your game automatically.

What is the performance like on Rusthell?

Its average server fps over the last 48 hours was 121, with a low of 1. At its peak, it held 93,817 entities: everything from buildings to deployables and more. At its highest, it consumed 4,691 MB of memory. What players experience as lag comes from low fps and a rising entity count.

What is the server location for Rusthell?

No region is published by Rusthell. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 202.36.95.225:21962.

What is the uptime of Rusthell?

The server Rusthell is currently online. The uptime it gives suggests a restart around 2 hours ago. It spent 92 of the last 168 hours online across 7 days, giving 55% uptime. It was first observed by Top Rust Servers on 16 September 2026.

Wipe details

What happens on wipe day on Rusthell?

The average busiest count over recent wipes is 0 players. 0 hours after the latest wipe, the crowd hit its peak. The crowd kept above half its peak until the next wipe in 0% of recent wipes. In the cases where it did not hold, the crowd dropped below half by day 2.

When does Rusthell wipe?

The record holds too few wipes to determine Rusthell's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 12 days 12 hours ago.

How to join

How can I connect to Rusthell?

Use the console: open Rust, press F1, and type client.connect 202.36.95.225:21962. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp40
Max players There are 40 slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is assigned.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded It appears in Modded, as plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.