Top Rust ServersObservatory · live
Live Servers11,488 Players35,515 Populated2,958 Fresh wipes · 3h93 Scanevery 5 min

RS-11143Modded server

A Shockbyte Rust Server

Online 202.36.95.235:26004 checked 8m ago

moddedoxide
Connect
Players now
0/ 2
0% full
7-day average
0
peak 1
Rank
#11,143
top 50%
Last wipe
11d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeak
00.250.50.75105:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

05010015020005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 35 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 01:12 UTC11d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

What is the typical player count on A Shockbyte Rust Server?

On 2 slots, A Shockbyte Rust Server has 0 players at this moment. A seven-day average of 0 players was reached, peaking at 1. The busiest point in the last 48 hours was 19:00 UTC, when it averaged 1 players.

Where does A Shockbyte Rust Server sit in the rankings?

The last seven days of player hours place A Shockbyte Rust Server at #11,143, in the top 50% of ranked servers.

Tags, lists, and filters

On Top Rust Servers, which lists and filters carry A Shockbyte Rust Server?

These Top Rust Servers lists count A Shockbyte Rust Server among their servers: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on A Shockbyte Rust Server?

The game's server browser reads the tags that A Shockbyte Rust Server publishes: gmrust (Game mode): Standard survival, as in Rust; mp2 (Max players): Player slots: 2; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Rules, settings, and map

What map is used on A Shockbyte Rust Server?

The map on A Shockbyte Rust Server is procedural, size 3,000, seed 2147483647, and generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.

Which settings and rules apply on A Shockbyte Rust Server?

No gather rate is given in the name A Shockbyte Rust Server. The group limit is the game's default of 8 players. It runs survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC anti-cheat is active.

Server info

What Rust version is A Shockbyte Rust Server on?

On Linux, A Shockbyte Rust Server operates Rust network protocol 2634 and build 166652. Your game needs the same protocol to connect; Steam takes care of updating it.

What is the performance like on A Shockbyte Rust Server?

Its average server fps over the last 48 hours was 160, with a low of 77. At its peak, it held 50,066 entities: everything from buildings to deployables and more. Memory usage peaked at 4,361 MB. Players feel lag when fps drops and entities increase.

Where can A Shockbyte Rust Server be found?

A region is not published by A Shockbyte Rust Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 202.36.95.235:26004 is its address.

Is A Shockbyte Rust Server currently online?

The server A Shockbyte Rust Server is currently online. Based on the uptime it reports, the last restart was roughly 11 days 1 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. Its first appearance in Top Rust Servers was on 13 September 2026.

Wipe details

What can you expect on wipe day on A Shockbyte Rust Server?

Across recent wipes, the busiest times averaged 2 players. The latest wipe saw its highest player count 35 hours in.

On what schedule does A Shockbyte Rust Server wipe?

Too few wipes are recorded for A Shockbyte Rust Server to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 11 days 3 hours ago.

How to join

What are the steps to join A Shockbyte Rust Server?

To connect, start Rust, hit F1, and enter client.connect 202.36.95.235:26004. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp2
Max players Player slots: 2.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs166652
Build Game build: 166652.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This server is marked Modded, meaning plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.