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Live Servers11,520 Players46,392 Populated3,251 Fresh wipes · 3h102 Scanevery 5 min

RS-15923Modded server

A Shockbyte x Discord Production Rust Server

Online 202.36.95.251:20520 checked 20m ago

moddedoxide
Connect
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,923
top 72%
Last wipe
2h ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeakWipe
0123401:0010:0019:0004:0013:0022:00Wiped Wed 14 Oct, 21:23 UTCWIPE

Hourly average and peak, UTC.

Systems telemetry

Server performance

Server fpsWipe
010020030040001:0010:0019:0004:0013:0022:00Wiped Wed 14 Oct, 21:23 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 21:23 UTC2h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How many players are usually on A Shockbyte x Discord Production Rust Server?

On 40 slots, A Shockbyte x Discord Production Rust Server has 0 players at this moment. Over the past seven days, the average player count was 0.

How is A Shockbyte x Discord Production Rust Server ranked?

On player hours across seven days, A Shockbyte x Discord Production Rust Server is #15,923, inside the top 72% of all ranked servers.

Tags and filters

Where does A Shockbyte x Discord Production Rust Server appear among the Top Rust Servers lists and filters?

These Top Rust Servers lists include A Shockbyte x Discord Production Rust Server: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the tags on A Shockbyte x Discord Production Rust Server?

The game's server browser reads the tags that A Shockbyte x Discord Production Rust Server publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp40 (Max players): Player slots: 40; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Settings and map

What is the map on A Shockbyte x Discord Production Rust Server?

The map on A Shockbyte x Discord Production Rust Server is procedural, size 1,500, seed 50000, and generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.

What does A Shockbyte x Discord Production Rust Server run for rules and settings?

You will not find a gather rate in the name A Shockbyte x Discord Production Rust Server. Up to 8 players per group, as the game defaults. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. The server runs with VAC off.

Server details

What Rust version is A Shockbyte x Discord Production Rust Server on?

On Linux, A Shockbyte x Discord Production Rust Server operates Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.

Is A Shockbyte x Discord Production Rust Server lag-free?

Over the last two days, it ran at an average of 228 server fps, minimum 214. Its entity count reached 8,284, including buildings, deployables and all other objects. At its highest, it consumed 4,457 MB of memory. Players feel lag when fps drops and entities increase.

What is the location of A Shockbyte x Discord Production Rust Server?

There is no region published by A Shockbyte x Discord Production Rust Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 202.36.95.251:20520.

What is the uptime of A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server is online at the moment. The uptime it gives suggests a restart around 40 minutes ago. It spent 144 of the last 168 hours online across 7 days, giving 86% uptime. Its first appearance in Top Rust Servers was on 16 September 2026.

Wipe schedule

How often does A Shockbyte x Discord Production Rust Server wipe?

Too few wipes are recorded for A Shockbyte x Discord Production Rust Server to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 2 hours ago.

How to join

How can I connect to A Shockbyte x Discord Production Rust Server?

To connect, start Rust, hit F1, and enter client.connect 202.36.95.251:20520. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp40
Max players Player slots: 40.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is assigned.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded It appears in Modded, as plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.