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Live Servers11,477 Players42,791 Populated3,295 Fresh wipes · 3h90 Scanevery 5 min

RS-15960Modded server

Mio Test Server

Offline 203.159.95.241:1105 checked 3d ago

moddedcarbon
Connect
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,960
top 71%
Last wipe
7d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 20:05 UTC7d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

What is the typical player count on Mio Test Server?

Mio Test Server is offline at this moment; the last signal was 3 days 23 hours ago. Over the past seven days, the average player count was 0.

What is the ranking of Mio Test Server?

On player hours across seven days, Mio Test Server is #15,960, inside the top 71% of all ranked servers.

Tags and filters

Where does Mio Test Server appear among the Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find Mio Test Server: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Mio Test Server?

gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): There are 100 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^z (Modded): It appears in Modded, as plugins or settings modify the game; ^y (Carbon): This server uses Carbon for plugins are the tags Mio Test Server publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Settings and map

What is the map on Mio Test Server?

The map on Mio Test Server is procedural, size 4,250, seed 1616798117, and generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

Which settings and rules apply on Mio Test Server?

You will not find a gather rate in the name Mio Test Server. Up to 8 players per group, as the game defaults. You play survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are loaded. VAC anti-cheat is active.

Server details

What version is Mio Test Server running?

On Linux, Mio Test Server operates Rust network protocol 2634 and build 166652. Your game needs the same protocol to connect; Steam takes care of updating it.

What is the server location for Mio Test Server?

There is no region published by Mio Test Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 203.159.95.241:1105.

What is the uptime of Mio Test Server?

Mio Test Server is offline now; the last time it was seen was 3 days 23 hours ago. It spent 83 of the last 168 hours online across 7 days, giving 49% uptime. It was first observed by Top Rust Servers on 13 September 2026.

Wipe details

What happens on wipe day on Mio Test Server?

Across recent wipes, the busiest times averaged 0 players. 0 hours after the latest wipe, the crowd hit its peak.

How often does Mio Test Server wipe?

Not enough wipe data exists yet to identify the rhythm of Mio Test Server. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 7 days 13 hours ago.

Connection

How can I connect to Mio Test Server?

To connect, start Rust, hit F1, and enter client.connect 203.159.95.241:1105. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in. For its site, go to https://celest.live/.

Spectrum

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^z,^y

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players There are 100 slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code No region code is assigned.

Mods and access

^z
Modded It appears in Modded, as plugins or settings modify the game.
^y
Carbon This server uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.