Top Rust ServersObservatory · live
Live Servers11,580 Players62,545 Populated3,705 Fresh wipes · 3h132 Scanevery 5 min

RS-5080Modded server

RUBIN.EXE

Online 203.16.163.36:20797 checked 15m ago

moddedcarbon
Connect
Players now
0/ 30
0% full
7-day average
0
peak 6
Rank
#5,080
top 23%
Last wipe
12d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

AveragePeak
0246813:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

010020030040013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap8.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 5

The first 48 hours of its last wipes

Thu 1 OctTue 15 SepMon 14 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 18 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:05 UTC FW12d ago 3 – running 0
Tue 15 Sep, 10:01 UTC29d ago 1 halved by day 5 16.5 days 0
Mon 14 Sep, 01:21 UTC30d ago 1 – 1.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

What is the typical player count on RUBIN.EXE?

RUBIN.EXE is showing 0 players on 30 slots right now. Over seven days it averaged 0, and the highest point was 6. At 19:00 UTC it was busiest in the last 48 hours, averaging 3 players.

What is the ranking of RUBIN.EXE?

On player hours across seven days, RUBIN.EXE is #5,080, inside the top 23% of all ranked servers.

Server tags and lists

Where does RUBIN.EXE appear among the Top Rust Servers lists and filters?

These Top Rust Servers lists count RUBIN.EXE among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on RUBIN.EXE?

Published by RUBIN.EXE for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp30 (Max players): There are 30 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166494 (Build): Game build: 166494; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; ^y (Carbon): Carbon is the plugin framework in use. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Rules, settings, and map

What map is used on RUBIN.EXE?

A procedural map of size 2,500 with seed 50000, created by the game, is in use on RUBIN.EXE. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

Which settings and rules apply on RUBIN.EXE?

You will not find a gather rate in the name RUBIN.EXE. Groups use the default maximum of 8 players. You play survival, standard survival: gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Carbon plugins are in use. VAC, Valve's anti-cheat, is disabled.

Server info

What version is RUBIN.EXE running?

On Linux, RUBIN.EXE operates Rust network protocol 2634 and build 166494. The protocol must match for you to join; Steam will update your game.

Is RUBIN.EXE lag-free?

Its average server fps over the last 48 hours was 193, with a low of 140. The maximum entities it carried was 29,994, covering buildings, deployables and the rest. Memory usage peaked at 5,233 MB. Players feel lag when fps drops and entities increase.

Where can RUBIN.EXE be found?

No region is published by RUBIN.EXE. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 203.16.163.36:20797.

Is RUBIN.EXE currently online?

Right now, RUBIN.EXE is up and running. Based on the uptime it reports, the last restart was roughly 12 days 12 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. Its first appearance in Top Rust Servers was on 13 September 2026.

Wipe details

What can you expect on wipe day on RUBIN.EXE?

Across recent wipes, the busiest times averaged 2 players. 18 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 0% of recent wipes. In the cases where it did not hold, the crowd dropped below half by day 5.

When does RUBIN.EXE wipe?

Wipes on RUBIN.EXE follow no regular pattern, so there is no next wipe to forecast. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 12 days 14 hours ago.

Connection

What are the steps to join RUBIN.EXE?

Use the console: open Rust, press F1, and type client.connect 203.16.163.36:20797. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp30,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp30
Max players There are 30 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs166494
Build Game build: 166494.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed as Modded.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.