Top Rust ServersObservatory · live
Live Servers11,769 Players91,702 Populated4,266 Fresh wipes · 3h153 Scanevery 5 min

RS-14308Modded server

Drift Staging

Online 203.16.163.8:27387 checked 8m ago

moddedoxide
Connect
Players now
3/ 40
8% full
7-day average
0
peak 1
Rank
#14,308
top 64%
Last wipe
1h ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

AveragePeakWipe
0123419:0004:0013:0023:0008:0017:00Wiped Mon 12 Oct, 20:37 UTCWIPEWiped Tue 13 Oct, 17:17 UTCWIPE

Hourly average and peak, UTC.

Systems telemetry

Server performance

Server fpsWipe
010020030040019:0004:0013:0023:0008:0017:00Wiped Mon 12 Oct, 20:37 UTCWIPEWiped Tue 13 Oct, 17:17 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct9 Oct11 Oct13 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Mon 5 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 17:17 UTC1h ago – – running 0
Mon 12 Oct, 20:37 UTC22h ago – – – 0
Mon 5 Oct, 14:21 UTC8d ago 2 halved by day 1 7.3 days 0
Sun 4 Oct, 15:18 UTC9d ago 2 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How populated is Drift Staging?

On 40 slots, Drift Staging has 3 players at this moment. Over seven days it averaged 0, and the highest point was 1. The busiest point in the last 48 hours was 17:00 UTC, when it averaged 2 players.

How is Drift Staging ranked?

Ranked #14,308 on seven-day player hours, Drift Staging is in the top 64% of all ranked servers.

Tags, lists, and filters

Where does Drift Staging show up in Top Rust Servers lists and filters?

These Top Rust Servers lists include Drift Staging: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the tags on Drift Staging?

Published by Drift Staging for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp40 (Max players): Player slots: 40; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Map and rules

What map is used on Drift Staging?

Drift Staging runs a procedural map of size 2,500 with seed 50000, generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map. The name of the map is Custom Map.

What does Drift Staging run for rules and settings?

You will not find a gather rate in the name Drift Staging. Up to 8 players per group, as the game defaults. It runs survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC anti-cheat is active.

About the server

What Rust version is Drift Staging on?

On Linux, Drift Staging operates Rust network protocol 2634 and build 167584. The protocol must match for you to join; Steam will update your game.

Is Drift Staging lag-free?

Over the last two days, it ran at an average of 227 server fps, minimum 187. Its entity count reached 19,556, including buildings, deployables and all other objects. Memory usage peaked at 2,751 MB. What players experience as lag comes from low fps and a rising entity count.

Where can Drift Staging be found?

No region is published by Drift Staging. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 203.16.163.8:27387.

Is Drift Staging currently online?

Drift Staging is online at the moment. Going by its reported uptime, it restarted about 20 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. Its first appearance in Top Rust Servers was on 4 October 2026.

Wipe cycle

What can you expect on wipe day on Drift Staging?

Recent wipes saw an average peak of 2 players at their busiest. The peak of the latest wipe came 0 hours after it began. The crowd kept above half its peak until the next wipe in 0% of recent wipes. In the cases where it did not hold, the crowd dropped below half by day 1.

On what schedule does Drift Staging wipe?

There is no way to predict the next wipe on Drift Staging, as its wipes occur at irregular intervals. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 1 hours ago.

Connection

What are the steps to join Drift Staging?

To connect manually, open the console with F1 and type client.connect 203.16.163.8:27387. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp40
Max players Player slots: 40.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs167584
Build The game build is 167584.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.