Top Rust ServersObservatory · live
Live Servers11,451 Players32,736 Populated2,912 Fresh wipes · 3h84 Scanevery 5 min

RS-7458Modded server

A Shockbyte Rust Server

Online 203.16.163.92:24142 checked 11m ago

moddedoxide
Connect
Players now
0/ 75
0% full
7-day average
0
peak 1
Rank
#7,458
top 34%
Last wipe
9d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeak
00.250.50.75106:0015:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

05010015020006:0015:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k5 Oct7 Oct9 Oct11 Oct13 Oct15 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 17:36 UTC9d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

How populated is A Shockbyte Rust Server?

On 75 slots, A Shockbyte Rust Server has 0 players at this moment. A seven-day average of 0 players was reached, peaking at 1. Over the last 48 hours, the peak hour was 15:00 UTC, with an average of 1 players.

Where does A Shockbyte Rust Server sit in the rankings?

On player hours across seven days, A Shockbyte Rust Server is #7,458, inside the top 34% of all ranked servers.

Server tags and lists

On Top Rust Servers, which lists and filters carry A Shockbyte Rust Server?

These Top Rust Servers lists include A Shockbyte Rust Server: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on A Shockbyte Rust Server?

gmrust (Game mode): Survival follows the standard Rust ruleset; mp75 (Max players): There are 75 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167398 (Build): Running game build 167398; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game are the tags A Shockbyte Rust Server publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Settings and map

What is the map on A Shockbyte Rust Server?

The map on A Shockbyte Rust Server is procedural, size 5,000, seed 50000, and generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.

What settings and rules does A Shockbyte Rust Server use?

No gather rate is given in the name A Shockbyte Rust Server. Up to 8 players per group, as the game defaults. survival is the game mode, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.

Server info

What version is A Shockbyte Rust Server running?

A Shockbyte Rust Server uses Rust network protocol 2634 and build 167398 with Linux as its system. The protocol must match for you to join; Steam will update your game.

What is the performance like on A Shockbyte Rust Server?

The last 48 hours saw it average 97 server fps, never going under 25. Its entity count reached 139,893, including buildings, deployables and all other objects. Memory usage peaked at 5,523 MB. Players feel lag when fps drops and entities increase.

What is the location of A Shockbyte Rust Server?

There is no region published by A Shockbyte Rust Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 203.16.163.92:24142.

Is A Shockbyte Rust Server currently online?

A Shockbyte Rust Server is online at the moment. Going by its reported uptime, it restarted about 38 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. It was first observed by Top Rust Servers on 5 October 2026.

Wipe schedule

What happens on wipe day on A Shockbyte Rust Server?

Recent wipes saw an average peak of 2 players at their busiest. 2 hours after the latest wipe, the crowd hit its peak.

How often does A Shockbyte Rust Server wipe?

The record holds too few wipes to determine A Shockbyte Rust Server's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 9 days 11 hours ago.

Joining the server

What is the process to join A Shockbyte Rust Server?

Use the console: open Rust, press F1, and type client.connect 203.16.163.92:24142. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp75,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp75
Max players There are 75 slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167398
Build Running game build 167398.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code Region code not set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This server is marked Modded, meaning plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.