RS-···Modded server
LocalServer
Offline 203.23.179.213:28015 checked 32d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on LocalServer?
Currently, LocalServer is offline; the last sighting was 32 days 2 hours ago.
Tags and filters
Where does LocalServer show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count LocalServer among their servers: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on LocalServer?
Published by LocalServer for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp1 (Max players): It has 1 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): Running game build 163794; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
Which map is running on LocalServer?
A procedural map, created by the game, is in use on LocalServer.
What settings and rules does LocalServer use?
No gather rate is given in the name LocalServer. The group limit is the game's default of 8 players. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC anti-cheat is active.
Server info
What is the Rust version on LocalServer?
LocalServer uses Rust network protocol 2633 and build 163794 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.
Where can LocalServer be found?
There is no region published by LocalServer. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 203.23.179.213:28015.
Is LocalServer currently online?
The server LocalServer is down at the moment, with its last appearance 32 days 2 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 13 September 2026.
Wipe cycle
When does LocalServer wipe?
Not enough wipe data exists yet to identify the rhythm of LocalServer. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 32 days 5 hours ago.
Joining the server
What are the steps to join LocalServer?
Use the console: open Rust, press F1, and type client.connect 203.23.179.213:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.