RS-15988Modded server
dev
Offline 203.94.34.210:28015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 10:25 UTC12d ago | 2 | – | running | 0 |
| Tue 29 Sep, 07:13 UTC14d ago | 1 | held half | 2.1 days | 0 |
| Mon 28 Sep, 03:01 UTC16d ago | 1 | – | 1.2 days | 0 |
| Fri 25 Sep, 18:20 UTC18d ago | 1 | halved by day 1 | 2.4 days | 0 |
| Thu 24 Sep, 16:08 UTC19d ago | 1 | – | 1.1 days | 1 |
| Tue 22 Sep, 19:01 UTC21d ago | 1 | – | 1.9 days | 0 |
| Mon 21 Sep, 17:02 UTC22d ago | 1 | – | 1.1 days | 1 |
| Sun 20 Sep, 20:21 UTC23d ago | 1 | – | 0.9 days | 0 |
| Wed 16 Sep, 14:50 UTC27d ago | 1 | halved by day 2 | 4.2 days | 0 |
| Tue 15 Sep, 12:25 UTC28d ago | 1 | – | 1.1 days | 0 |
| Mon 14 Sep, 12:29 UTC29d ago | 1 | – | 1 days | 0 |
| Sun 13 Sep, 14:40 UTC30d ago | 1 | – | 0.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on dev?
Currently, dev is offline; the last sighting was 8 days 22 hours ago.
What is the ranking of dev?
Ranked #15,988 on seven-day player hours, dev is in the top 71% of all ranked servers.
Tags, lists, and filters
Where does dev appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find dev: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on dev?
Published by dev for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp1 (Max players): Player slots: 1; ts100 (Group limit): The team limit is 100; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166465 (Build): Game build: 166465; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
What settings and rules does dev use?
You will not find a gather rate in the name dev. Up to 100 players can be in a group. You play survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.
Server details
What version is dev running?
On Windows, dev operates Rust network protocol 2634 and build 166465. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of dev?
There is no region published by dev. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 203.94.34.210:28015 is its address.
How reliable is dev?
dev is offline now; the last time it was seen was 8 days 22 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 13 September 2026.
Wipe cycle
What happens on wipe day on dev?
Across recent wipes, the busiest times averaged 1 players. The latest wipe saw its highest player count 1 hours in. The crowd kept above half its peak until the next wipe in 50% of recent wipes. When the peak was not held, numbers fell below half by day 1.
When does dev wipe?
No next wipe can be predicted for dev, because its wipes happen at irregular times. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 19 days 11 hours ago.
Connection
What is the process to join dev?
To connect, start Rust, hit F1, and enter client.connect 203.94.34.210:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.