RS-14957Modded server
DEV
Offline 204.48.94.66:28015 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 4h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on DEV?
Currently, DEV is offline; the last sighting was 20 days 20 hours ago.
How is DEV ranked?
The last seven days of player hours place DEV at #14,957, in the top 69% of ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry DEV?
On these Top Rust Servers lists you will find DEV: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What is the meaning of the tags on DEV?
The game's server browser reads the tags that DEV publishes: gmvanilla (Game mode): Vanilla survival mode; mp99 (Max players): Player slots: 99; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^m (Monthly): A wipe happens every month, alongside Facepunch's force wipe; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
Which map is running on DEV?
DEV uses a procedural map, which the game generates.
What settings and rules does DEV use?
The name DEV does not state a gather rate. Up to 8 players per group, as the game defaults. It runs survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. The server runs with VAC on.
Server info
What version is DEV running?
On Windows, DEV operates Rust network protocol 2633 and build 165217. The protocol must match for you to join; Steam will update your game.
Where can DEV be found?
There is no region published by DEV. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 204.48.94.66:28015.
How reliable is DEV?
The server DEV is down at the moment, with its last appearance 20 days 20 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 23 September 2026.
Wipe details
How often does DEV wipe?
The next wipe for DEV is estimated from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC will be its next wipe, and it affects all Rust servers. Its world was last replaced 20 days 21 hours ago. Its tags indicate wipes happen each month.
Joining the server
What is the process to join DEV?
Use the console: open Rust, press F1, and type client.connect 204.48.94.66:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.