Top Rust ServersObservatory · live
Live Servers11,520 Players46,392 Populated3,251 Fresh wipes · 3h100 Scanevery 5 min

RS-15923Modded server

Halo Test

Online 205.209.120.235:28080 checked 22m ago

moddedoxide
Connect
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,923
top 72%
Last wipe
69d ago
no schedule published
Next wipe
–
no wipe seen yet
Light curve

Players

AveragePeak
0123401:0010:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

010020030040001:0010:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

What is the typical player count on Halo Test?

Halo Test is showing 0 players on 50 slots right now. The average over the last seven days comes to 0 players.

Where does Halo Test sit in the rankings?

Ranked #15,923 on seven-day player hours, Halo Test is in the top 72% of all ranked servers.

Tags, lists, and filters

Where does Halo Test appear among the Top Rust Servers lists and filters?

These Top Rust Servers lists include Halo Test: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Halo Test?

Published by Halo Test for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): It has 50 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2632 (Protocol): This server runs protocol 2632; match it to connect; cs160450 (Build): The game build is 160450; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Settings and map

Which map is running on Halo Test?

A procedural map of size 3,500 with seed 664382915, created by the game, is in use on Halo Test. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.

Which settings and rules apply on Halo Test?

The name Halo Test does not state a gather rate. Groups use the default maximum of 8 players. You play survival, standard survival: gathering, building and raiding. You can fight and raid other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. The server runs with VAC on.

Server info

What version is Halo Test running?

Rust network protocol 2632 and build 160450 is what Halo Test runs, on Windows. The protocol must match for you to join; Steam will update your game.

Is Halo Test lag-free?

Its average server fps over the last 48 hours was 149, with a low of 109. The maximum entities it carried was 66,993, covering buildings, deployables and the rest. Its memory use reached 5,176 MB at most. What players experience as lag comes from low fps and a rising entity count.

Where can Halo Test be found?

A region is not published by Halo Test. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 205.209.120.235:28080 is its address.

What is the uptime of Halo Test?

Right now, Halo Test is up and running. Based on the uptime it reports, the last restart was roughly 11 hours ago. Across the last 7 full days, it was online for 144 of 168 hours, or 86%. It was first observed by Top Rust Servers on 13 September 2026.

Wipe schedule

When does Halo Test wipe?

Not enough wipe data exists yet to identify the rhythm of Halo Test. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 69 days 2 hours ago.

How to join

What is the process to join Halo Test?

To connect manually, open the console with F1 and type client.connect 205.209.120.235:28080. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2632,gmrust,cs160450,ts8,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp50
Max players It has 50 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2632
Protocol This server runs protocol 2632; match it to connect.
cs160450
Build The game build is 160450.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code Region code not set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.