RS-13571Modded server
Local Plugin Test (not public)
Offline 208.188.186.148:28015 checked 15h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 12:56 UTC5d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is Local Plugin Test (not public)?
Currently, Local Plugin Test (not public) is offline; the last sighting was 15 hours ago. Over seven days it averaged 0, and the highest point was 1.
How is Local Plugin Test (not public) ranked?
On player hours across seven days, Local Plugin Test (not public) is #13,571, inside the top 61% of all ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry Local Plugin Test (not public)?
These Top Rust Servers lists include Local Plugin Test (not public): Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the tags on Local Plugin Test (not public)?
The game's server browser reads the tags that Local Plugin Test (not public) publishes: gmrust (Game mode): Standard survival, as in Rust; mp4 (Max players): Player slots: 4; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167398 (Build): Running game build 167398; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
Which map is running on Local Plugin Test (not public)?
A procedural map, created by the game, is in use on Local Plugin Test (not public).
Which settings and rules apply on Local Plugin Test (not public)?
You will not find a gather rate in the name Local Plugin Test (not public). Up to 8 players per group, as the game defaults. survival is the game mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. The server runs with VAC on.
Server details
What is the Rust version on Local Plugin Test (not public)?
Local Plugin Test (not public) uses Rust network protocol 2634 and build 167398 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the server location for Local Plugin Test (not public)?
There is no region published by Local Plugin Test (not public). Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 208.188.186.148:28015.
How reliable is Local Plugin Test (not public)?
Local Plugin Test (not public) is offline now; the last time it was seen was 15 hours ago. It spent 72 of the last 168 hours online across 7 days, giving 43% uptime. The first time Top Rust Servers saw it was on 30 September 2026.
Wipe details
What can you expect on wipe day on Local Plugin Test (not public)?
Recent wipes saw an average peak of 1 players at their busiest. The peak of the latest wipe came 1 hours after it began.
When does Local Plugin Test (not public) wipe?
The record holds too few wipes to determine Local Plugin Test (not public)'s pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 5 days 22 hours ago.
How to join
What is the process to join Local Plugin Test (not public)?
To connect, start Rust, hit F1, and enter client.connect 208.188.186.148:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.