Top Rust ServersObservatory · live
Live Servers11,500 Players36,804 Populated3,000 Fresh wipes · 3h93 Scanevery 5 min

RS-2987Modded server

№[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events

Offline 208.52.153.33:28049 checked 16h ago

monthly wipes vanillamoddedoxide
Connect
Players now
0/ 60
0% full
7-day average
1
peak 6
Rank
#2,987
top 13%
Last wipe
12d ago
monthly schedule
Next wipe
T− 22d 15h
Thu 5 Nov, 19:00 UTC FW
Light curve

Players

AveragePeak
0123404:0010:0016:0023:0005:0011:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

01020304004:0010:0016:0023:0005:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 15h. The force wipe · high confidence

wipe-day peak6players, last three wipes

Coming wipes

  1. T− 22d 15hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 36 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:28 UTC FW12d ago 6 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

What is the typical player count on №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events?

№[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events is offline at this moment; the last signal was 16 hours ago. A seven-day average of 1 players was reached, peaking at 6. At 04:00 UTC it was busiest in the last 48 hours, averaging 3 players.

How is №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events ranked?

Ranked #2,987 on seven-day player hours, №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events is in the top 13% of all ranked servers.

Server tags and lists

Where does №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events appear among the Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events: Top modded Rust servers, Best Rust build servers, Rust creative and build servers, Rust roleplay servers and Rust zombie servers. These are the filters that bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How should you read the tags on №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events?

The game's server browser reads the tags that №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp60 (Max players): It has 60 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167584 (Build): Running game build 167584; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^m (Monthly): A wipe happens every month, alongside Facepunch's force wipe; ^v (Vanilla): No altered rates, kits or rules; this is the game as Facepunch ships it; ^r (Roleplay): This server is for roleplay; ^c (Creative): Build without gathering in this sandbox mode; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Rules, settings, and map

What is the map on №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events?

A procedural map of size 4,000 with seed 1903718342, created by the game, is in use on №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

What does №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events run for rules and settings?

No gather rate is given in the name №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events. Up to 8 players per group, as the game defaults. It runs build & creative, sandbox construction, gathering disabled. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. It claims vanilla status: no altered rates, kits or rules; this is the game as Facepunch ships it. VAC anti-cheat is inactive.

About the server

What version is №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events running?

On Linux, №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events operates Rust network protocol 2634 and build 167584. Your game needs the same protocol to connect; Steam takes care of updating it.

What is the performance like on №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events?

Over the last two days, it ran at an average of 30 server fps, minimum 30. The maximum entities it carried was 103,625, covering buildings, deployables and the rest. Memory usage peaked at 3,731 MB. Players feel lag when fps drops and entities increase.

Where can №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events be found?

No region is published by №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 208.52.153.33:28049 is its address.

Is №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events currently online?

Currently offline is №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events, last seen 16 hours ago. Going by its reported uptime, it restarted about 23 hours ago. It spent 156 of the last 168 hours online across 7 days, giving 93% uptime. The first time Top Rust Servers saw it was on 13 September 2026.

Wipe cycle

What happens on wipe day on №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events?

Recent wipes saw an average peak of 6 players at their busiest. The peak of the latest wipe came 36 hours after it began.

When does №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events wipe?

The only wipe №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events sees is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, which is the next wipe for this server and all Rust servers. The present world has been live since 12 days 8 hours ago. Its tags indicate wipes happen each month.

Joining the server

How can I connect to №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events?

To connect, start Rust, hit F1, and enter client.connect 208.52.153.33:28049. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in. You can find its website at https://d2s.tebex.io/.

Spectrum

Server tags

What each one means.

Published as mp60,ptrak,$r?,v2634,^m,^v,^r,^c,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp60
Max players It has 60 slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs167584
Build Running game build 167584.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly A wipe happens every month, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla No altered rates, kits or rules; this is the game as Facepunch ships it.

Gameplay

^r
Roleplay This server is for roleplay.
^c
Creative Build without gathering in this sandbox mode.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.